Autodesk Maya Essential training is offered by 3DTecjh. 3DTECH offers high quality training services to corporate customer in meeting their learning needs and helping them to achieve their objectives.
Autodesk Maya Essential training is offered by 3DTecjh. 3DTECH offers high quality training services to corporate customer in meeting their learning needs and helping them to achieve their objectives.
Objectives:
The objective of this course is to teach usersthe commands and tools for Autodesk Maya. After completing this course users will be able to:
3DTECH Group is a leading holistic IT and Engineering solutions provider in the region since its inception in 2008. The company specializes in Design Engineering Software, Cloud Computing, IT Managed Services, Engineering Consultancy and BIM Services.
Our mission is to drive the Digital Transformation to help the industries automate their business processes, build a smarter digital system, one that ensures the reliability of critical assets and the adaptability of operations to enable business continuity.
3DTECH possesses the essential combination of software, services, and industry expertise to build intelligent workflows that respond to rapidly changing conditions. Wherever you are in your digital journey, we will provide consultative services required for more resilient business operations.
Discover 3D animation workflow with Autodesk® Maya®. Discover what it takes to create computer-generated characters for movies. Learn the basics of modeling, texturing, rigging, animation, lighting and rendering for 3D Animation Production.
Equator College is also a global Autodesk Authorized Training Center and Professional Certification Center, for Entertainment and Advanced in Building, we committed to educate anyone who wishes to learn the application of any of the softwares under the Autodesk family.
This Autodesk Maya software essential training course train you on the basics of 3D modeling, texturing, and rendering. The trainer will cover polygonal modeling, editing and refining meshes, organizing Maya scenes, texturing and rendering in Maya.
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