Game Programming (AEC Master’s Degree)

by ISART Digital Claim Listing

Develop scientific and technical expertise applied to video games. Students are trained in the production pipelines, technologies and challenges of the the digital sector, especially video games. They are ready to meet the challenges of tomorrow with virtual reality, artificial intelligence and big

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img Duration

4 Years

Course Details

Develop scientific and technical expertise applied to video games. Students are trained in the production pipelines, technologies and challenges of the the digital sector, especially video games. They are ready to meet the challenges of tomorrow with virtual reality, artificial intelligence and big data. 

  • The Game Programming training program trains high-level, all-round profi les who have technical and scientific skills related to video games, as well as solid cross-disciplinary skills.
  • The diversity of teaching modules, built around mathematical, physical and computer sciences computer science, specialized video game development techniques and the humanities humanities, an introduction to research and professional experience prepare students to work in a multidisciplinary environment.
  • The 4th year offers students the opportunity to hone their skills in advanced engineering subjects engineering subjects (e.g. physics simulation programming), and to collaborate with all video game the video game industry as part of a joint project. The 5th year enables students to specialize in specific subjects, open up to cross-disciplinary professions and research, in partnership with the Tokyo University of Technology.

Entry requirements for Game Programming degree

  • Admission to Game Programming 1st year or 3rd year is conditional to obtaining a high school diploma, as well as passing the admissions test: interview, presentation of a portfolio (optional presentation in 1st year / mandatory in 3rd year) and written tests.

All details are given in the Admissions Guide.

Pedagogy
Skills acquired

  • Identify and analyze a customer’s 3D needs
  • Script a 3D development project in an industrial, service or entertainment context
  • Choose and configure a 3D software platform
  • Manage a 3D development project
  • Manage 3D creative and technical teams

Training Objectives
Acquire technical and scientific skills related to video games but also solid transversal skills:

  • Mastering the production pipelines, technologies and challenges of the digital & video game industry, but also virtual reality, artificial intelligence, big data
  • Mastering transversal skills: basic science modules, teaching specialties, humanities, introduction to research, etc.
  • Improve your skills on specialized subjects such as physical simulation programming.

How am I taught

  • Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
  • Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)

How am I assessed
The school has set up a fair and objective evaluation system:

  • Continuous Assessment (case studies, role-playing, presentations, demonstrations)
  • Project presentations (end of year project, final major project) in front of a school or professional jury
  • Written and oral evaluations in English
  • Professional experience report and presentation

Internship & industry placements

The Game Programming course includes periods of work experience in companies, to develop students’ employability right from the start of their studies.

  • Bachelor 2nd year: a summer internship
  • Bachelor 3rd year: 2-month internship (Feb/April)
  • Master’s degree: 26 weeks minimum over the two years

Qualification

The AEC diplomas are delivered at the end of the studies, depending on the results obtained. It validates the acquisition of business skills (hard skills), social skills (soft skills), professional integration and the level of English :

  • AEC LEA.CZ Programming of video game engines
  • AEC LEA.CY Video Game Mechanics Programming

The Game Programming program leads to the RNCP Level 7 title “Expert in programming and implementation of 3D software platforms” – Master’s Degree.

  • This master's degree validates the acquisition of business skills (hard skills), social skills (soft skills) and professional integration.

Job opportunities

  • The Game Programming program opens the door to a variety of careers in the video game, multimedia, finance, research, and computer engineering sectors.
  • Downtown Montreal Branch

    1440 Sainte-Catherine St W, Downtown Montreal, Montreal

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