Prep to Grade 1 .We use Scratch to teach kids how to code at this age. Children learn the basics of programming patterns and computational thinking.
Prep to Grade 1 .We use Scratch to teach kids how to code at this age. Children learn the basics of programming patterns and computational thinking.
They create interactive animations and games. ScratchJr is designed at MIT by a group of talented researchers to match young children’s cognitive, personal, social, and emotional development.
Children start exploring the world and model interactions of objects. They start thinking like innovators not consumers of technology. Kids learn how they can apply technology and think of it more as a tool that helps to create their stories.
Children learn concentration and following instructions. And of course kids learn how to code.
STEM Birds’ mission is to create a fun and engaging platform where children not only learn to program, but also have opportunities to be creative using code.
We offer various programming and robotics workshops and term classes for kids and teens. Whether your kids want to create an alien invasion or become a swashbuckling hero, the possibilities are endless as they code their own adventure
Our curriculum introduces kids to STEM (Science, Technology, Engineering and Maths) principles that set the foundation for futures in computer science, engineering, and math.
What Will Kids Learn?
Coding
Conceptual Skills
Computational and logical thinking
Problem identification and solving skills
Basic coding concepts
2D/3D sprite animations
Information and Communication Skills
Interpersonal & Self-Directional Skills
Robotics
Overview of Robotics
Learning Maths and Physics concepts
Puzzles for brain stimulation
Usage of appropriate construction techniques
Special movements used in Robotics
Focus on logic development
Focus on ‘Integration’
In this course, students will explore the high-level, general-purpose programming language Python (NOT BLOCKS), covering structured (particularly, procedural), object-oriented, and functional programming. With 9 lessons per term, students will engage in hands-on learning
Would you like your students to explore new technologies and learn to code but you aren’t sure where to start? The Internet of Things is an ideal way to introduce coding as a skill of the future that underpins how we will live and interact with our surroundings.
The perfect entry into the fun and creative world of coding and robotics. Students get to create, build and program robots using the Lego Mindstorms technology.
Prep to Grade 1. This course helps students to learn basic knowledge of robotics model assembly and mechanical parts. It helps students to understand the structure and connecting various parts of robotics kits together.
The ‘Junior Robotics’ is the basic robotics program for students intended to introduce them to the field of robotics. This program focuses on the fundamentals of robotics and coding where they will build their robot from start to finish and further code the robots using the drag and drop progra...
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