entire process of creating a video game from the ground up, leaving them with a fully playable and shareable video game to enjoy for years to come!
Why just play video games when you can design one yourself? Using Flowlab, students will explore what it means to be a video game designer as they design their story and program their game mechanics.
This course will lead students through the entire process of creating a video game from the ground up, leaving them with a fully playable and shareable video game to enjoy for years to come!
A recent report by the World Economic Forum stated the jobs of tomorrow will rely heavily on a good grasp of STEM subjects (Science, Technology, Education, and Math).
Now more than ever, youth need to become self-directed, life-long learners. This means we need to alter how we teach and what we teach to unlock their full potential.
STEM Minds offers cutting edge STEM programs to youth ages 4-18 to take your child’s STEM education to the next level and prepare them for the future.
Foundations of Game Design is a seminar and project-based course that teaches the mechanics and processes of game design. The principles learned in this class apply equally well to any interactive design discipline.
Game programmers develop and implement the software code that makes video games function. They work closely with game designers, artists, and other members of the game development team to create the game’s core mechanics, gameplay features, and user interface.
This course teaches our students how to create Multi User and web based games. The course teaches the principles of distributed application and then uses the socket API at the lowest level to teach students the steps required to create a client server and finally distributed application
Game developers are responsible for designing and building games for a variety of different devices. Game developers must test their games to ensure that they are entertaining, user friendly, and free of bugs.
This course is for any student wishing to work in Unreal Engine for creating interactive experiences and/or enterprise fields of real time training simulation, visualization, and media/entertainment.
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