Design, develop, and create 3D environments and characters to make your own 3D platformer games and other virtual reality for kids projects on our very own platform Hatch.
Design, develop, and create 3D environments and characters to make your own 3D platformer games and other virtual reality for kids projects on our very own platform Hatch. Build child's spatial intelligence, learn all about 3D Coordinate Systems and calculations in 3D space with our unique Virtual Reality for kids curriculum.
Create your own 3D world for Virtual Reality games and other projects with our VR for kids course. Design, code and publish 3D Virtual Reality games using Camp K12's very own 3D/Virtual Reality editor called "Hatch".
Founded in 2010 by a team of Computer Science grads from MIT to inspire a generation of young innovators worldwide. For 8 years, we worked with schools and companies like Google and Adobe to bring hands-on coding bootcamps to students age 5 - 18 in the classroom.
Get acquainted to the newer technologies for dimensional content that has sensationalised user experience. Learn using the latest technologies & software to cater to the growing demand of Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) content.
Virtual reality is one of the most advancing technology these days. It is being extensively used in many industries for simulating the actual events for training, investigation, gaming and much more.
The VR Essentials course is our most compact, value for money offering to aspiring VR designers & developers of tomorrow.
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment (i.e. gaming) and educational purposes (i.e. medical or military training).
You will start the basic level by getting an overview of the fundamentals of 3D graphics: coordinate systems, transformations, modelling, rendering, lighting, textures and animation. Next you will move on to exploring the Unity 3D interface and manipulating assets.
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