Adobe Animate: Essentials

by SquareOne Training Claim Listing

This course is suitable for beginners to Adobe Creative Cloud or those with experience in other Adobe packages and looking to expand into Animate.

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img Duration

2 Days

Course Details

Come and learn how you can bring your creations to life with Adobe Animate. Learn how to create interactive animations for games, TV shows and the web; add movement to cartoons and banner adds; animate your doodles and avatars; or add action to eLearning infographics.

Then publish to multiple platforms in just about any format and reach viewers on any screen.

 

About SquareOne

SquareOne is among the UK's leading providers of IT training to businesses of all shapes and sizes. Our company pledge is to deliver inspiring, motivational and cost effective training which brings about tangible improvements in productivity.

Through our training courses, individuals are able to gain lifelong skills and realize their full potential while clients achieve their corporate goals.

 

Who Should Attend?

This course is suitable for beginners to Adobe Creative Cloud or those with experience in other Adobe packages and looking to expand into Animate.

 

Prerequisites

Delegates should have a good level of PC and windows skills, but do not need prior experience with Adobe.

 

Where We Have Trained

SquareOne have delivered training solutions throughout the UK in locations such as London, Liverpool, Wirral, Merseyside, Blackpool, Manchester, Sussex, Surrey, Hampshire, Edinburgh and Belfast. We have also trained at international locations such as France, Germany, Switzerland, Scandinavia and USA.

 

Getting Accustomed To Animate

  • Getting to know the workspace

  • Working with the Library and Timeline Panel

  • Organising layers in a timeline

  • Using the Properties panel

  • Using the Tools panel

  • Adding layer effects

  • Undoing steps in Animate

  • Previewing, exporting and saving your movie

  • Modifying the content and Stage

 

Creating Graphics And Text

  • Understanding strokes and fills

  • Creating and editing shapes

  • Making selections

  • Using variable-width strokes

  • Creating curves

  • Using brushes

  • Using gradient fills and transparency

  • Creating symbols and managing instances

  • Applying filters for special effects

  • Creating and editing text

  • Aligning and distributing objects

 

How To Animate Symbols

  • About animation, animating position

  • Understanding the project file

  • Changing the pacing and timing

  • Animating transparency, filters, transformations

  • Editing multiple frames

  • Changing the path of the motion

  • Swapping tween targets

  • Creating nested animations

  • Easing

  • Frame-by-frame animation

  • Animating 3D motion

  • Exporting your final movie

 

Create Advanced Motion Tweening

  • Understanding the project file

  • Adding motion tweens

  • Editing property curves

  • Viewing options for the Motion Editor

  • Copying and pasting curves

  • Adding complex eases

 

Build Character Animation With Tweens

  • Layer parenting

  • Using classic tweens

  • Making and animating deformations

  • Graphic symbols for lip-syncing dialogue

 

Generate Character Animation With Bones

  • Character animation with inverse kinematics

  • Creating the pedalling cycle

  • Disabling and constraining joints

  • Adding poses

  • Inverse kinematics with shapes

  • Simulating physics with springiness

  • Tweening automatic rotations

  • Using Rig mapping

 

How To Publish Your Clips

  • Understanding publishing

  • Converting to HTML5 Canvas

  • Publishing for HTML5

  • Publishing a desktop application

  • Publishing with VR 360 documents

  • VR Panorama and VR 360 documents

  • Creating a texture layer

  • Adding graphics and animation to a VR document

  • Publishing to mobile device

  • Liverpool Branch

    Egerton House, 2 Tower Road, Liverpool

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