CorelDRAW is a vector graphics editor developed and marketed by Corel Corporation. It is also the name of the Corel graphics suite, which includes the bitmap-image editor Corel Photo-Paint as well as other graphics-related programs.
CorelDraw is a software program for editing vector graphics. Vector graphics are created in graphics packages and consist of objects. Each object can be edited separately, meaning that the shape, colour, size and position can be changed.
Objective Of CorelDraw Course:
- After CorelDraw Software Training student will be able to:
- Navigate the CorelDRAW interface
- Explore viewing modes and customizing options
- Create and manipulate objects
- Outline, fill, and transform objects
- Use layers and special effects
- Create and edit images and text
- Use tools, palettes, symbols, clipart,
- and work with bitmaps
- Save, and print design layouts
- Apply styles and templates
Brief Content:
- Getting Started
- Exploring the CorelDraw Screen
- File Management
- Setting Up the Page
- Moving Around and Viewing Drawings
- Moving Around the Current Page
- Viewing Modes
- Inserting and Deleting Pages
- Changing Page
- Customizing Options
- Using Multiple Workspaces
- Customizing the Toolbars
- Using Shortcuts
- Saving Defaults
- Drawing and Shaping Objects
- Drawing and Shaping Tools
- Using the Freehand Tool
- Drawing Lines and Polylines
- Drawing Freehand Polygons
- Drawing Perfect Shapes
- Reshaping Lines and Polylines
- Drawing Curves
- Reshaping Curves
- Drawing Rectangles
- Drawing Circles
- Selecting & Manipulating Objects
- Selecting and Deselecting Objects
- Moving Objects
- Copying and Deleting Objects
- Deleting Objects
- Sizing Objects
- Transforming Objects
- Mirroring Objects
- Rotating and Skewing Objects
- Using Transform Docker
- Outlining & Filling Objects
- Eyedropper and Paint bucket Tools
- The Outline Tool
- Choosing Outline Thickness
- Choosing Outline Colors
- Using Fill Tool
- Uniform Fill, Fountain Fill, Pattern Fill
- Interactive Mesh fill
- Copying Attributes
- Setting Outline and Fill Defaults
- Arranging Objects
- Arranging Objects
- Grouping and Ungrouping Objects
- Using Guidelines
- Using Dynamic Guides
- Using Snap To
- Aligning Objects
- Group and Child Objects
- Combining and Breaking Objects
- Welding Objects
- Using Intersection
- Using Trim
- Using Layers
- About Layers
- Editing Layers
- Setting Up a Master Layer
- Moving, Copying, and Locking Layers
- Reordering Layers
- Using the Object Manage
- and more