Fusion 360

by The Design World Claim Listing

This course is intended as an introductory training guide. Autodesk Fusion 360 Fundamentals does not assume prior knowledge of any 3D modeling or CAD software.

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Course Details

This course is intended as an introductory training guide. Autodesk Fusion 360 Fundamentals does not assume prior knowledge of any 3D modeling or CAD software. 

Fusion 360 is a cloud-based 3D modeling, CAD, CAM, CAE, and PCB software platform for product design and manufacturing.

Fusion 360 is an integrated 3D CAD, CAM, CAE, and PCB software for designers, engineers, machinists, fabricators, inventors, and doers. You can control your data, drive your machines, simulate your outcomes, electrify your designs, and fabricate your visions.

Autodesk Fusion 360 3D CAD software offers an easy-to-use set of tools for 3D mechnical design, engineering and simulation, CAM, and team collaboration. In this introductory course, students acquire the knowledge needed to complete the process of designing models from conceptual sketching, through to solid modeling, assembly design and drawing production. Students do not need to be experience with the Windows operating system and a background in drafting of 3D parts is recommended.

Course Objectives

This course will allow you to quickly start using Fusion360 and be able to put your 3D modeling skills to good use.

  • Navigate the Autodesk Fusion 360 user interface
  • Generating 3D parts from sketches
  • Placing and constraining/connecting parts in assemblies
  • Assembly Part Lists
  • Creating and annotating drawings and views

Chapter 1: Introduction to Autodesk

  • Fusion 360
  • Fusion 360 Fundamentals
  • Getting Started
  • The Fusion 360 Interface
  • Design Navigation & Display

Chapter 2: Creating the First Feature with

  • Quick Shapes
  • Design Units and Origin
  • Quick Shape Creation

Chapter 3: Creating Sketched Geometry Introduction to the Sketching

  • Workflow
  • Sketch Entities
  • Dimensioning
  • Sketch Constraints
  • Extruding a Sketch
  • Revolving a Sketch

Chapter 4: Additional Sketching Tools Additional Entity Types

  • Editing Tools
  • Additional Dimension Tools
  • Moving and Copying
  • Rectangular Sketch Patterns
  • Circular Sketch Patterns

Chapter 5: Sketched Secondary Features Sketched Secondary Features

  • Using Existing Geometery

Chapter 6: Pick and Place Features Fillets

  • Chamfers
  • Holes
  • Editing Pick and Place Features

Chapter 7: Construction Features Construction Planes

  • Construction Axes
  • Construction Points

Chapter 8: Equation and Parameters Equations

Parameters
Chapter 9: Additional Features and Operations

  • Draft
  • Shell
  • Rib
  • Split Face
  • Scale
  • Thread
  • Press Pull

Chapter 10: Design and Display

  • Manipulation
  • Reordering Features
  • Inserting Features
  • Suppressing Features
  • Measure and Section Analysis
  • Direct Modeling

Chapter 11: Single Path Sweeps

  • Sweeps

Chapter 12: Loft Features

  • Lofts

Chapter 13: Feature Duplication Tools

  • Mirroring Geometry
  • Patterning Features

Chapter 14: Distributed Design Assembly Design Methods

  • Distributed Design
  • Joint Origins
  • Assigning Joints

Chapter 15: Component Design Tools Rigid Groups

  • Interference Detection
  • Miscellaneous Joint Tools

Chapter 16: Multi-Body Design Multi-Body Design

  • Multi-Body Design Tools
  • Components
  • As-Built Joints

Chapter 17: Editing Sculpted Geometry

  • Introduction to the Sculpt Environment
  • Surface Quick Shapes
  • Creating Sketched T-Spline Surfaces
  • Creating Faces & Filling Holes

Chapter 18: Editing Sculpted Geometry

  • Editing from Geometry
  • Deleting Entities
  • Working with Edges
  • Working with Faces
  • Working with Points
  • Controlling Symmetry
  • Thickening Geometry

Chapter 19: Drawing Basics

  • Creating a New Drawing
  • Additional Drawing Views
  • Exploded Views
  • Manipulating Drawings

Chapter 20: Detailing Drawings

  • Dimensions
  • Other Annotations
  • Parts List and Balloons
  • Annotation and Dimension Settings
  • Drawing Output

Chapter 21: Static Analysis Using the Simulation Environment

  • Introduction to the Simulation Environment
  • Setting up a Structural Static Analysis
  • Setting up the Mesh
  • Solving a Design Study
  • Visualizing the Results
  • Appendix A: Outputting for 3D Printing Generating a .STL file
  • Dehradun Branch

    Tyagi Market, Opposite Bhatia Dhaba, 1st Floor Rana Complex.Premnagar, Dehradun

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