Game Development (BCA)

by CMR University (CMRU) Claim Listing

Undergraduate program focusing on the study of game development and design. Covers subjects such as game programming, computer graphics, game physics, game design, and game engine development. Emphasizes practical skills in game development using industry-standard tools and technologies.

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CMR University (CMRU) Logo

img Duration

3 Years (6 Semesters)

Course Details

Undergraduate program focusing on the study of game development and design. Covers subjects such as game programming, computer graphics, game physics, game design, and game engine development. Emphasizes practical skills in game development using industry-standard tools and technologies. 

Includes game development projects and hands-on experience with game engines. Taught by experienced faculty with expertise in game development.

Scope and Objectives

  • In the present digital world, gaming and design are in full swing. Seeking a career in this domain, like BCA Game development, can help graduates land high-paying jobs such as Character Designer, Concept Artist, Game Concept Designer, and more. CMR University offers bachelor’s degrees, BCA in Game Development. It is a full-time program of three years; the academics are based on the choice-based credit system, where the students can choose the subject as per their interest. A few BCA game developement components students can master include 2D/3D art, game scripting, live projects, high-end gaming devices, in-game music, and more.
  • They developed the game development courses curriculum to concentrate on core practical subjects and train the students in Game Art, Game creation, Board games, 2D Production, 3D Production, and Visual Effects & Motion graphics. The primary emphasis at CMR University is experiential learning through practical experiments and projects. They conducted various workshops and seminars for students to learn about current technology trends. Industry professionals assist them in analysing distinct art styles. In the last semester, the students prepare projects on 3D and 2D models to implement the core knowledge and showcase their unique game designs.
  • CMR University has the Office of Student Affairs (OSA), which gives students resources, opportunities, and assistance through the Learning, Engagement & Advancement Programmes (LEAP). We also have a student development and training program for assisting students through the placement process, internships, and various competitive examinations.

Programme Structure
Semester I

  • Programming Using C# (Practical)
  • Mathematics (Theory)
  • Game Design – I (Practical)
  • Human Computer Interaction (Practical)
  • Game Development – I (Practical)
  • Communicative English
  • Languages
  • Common Core Courses

Semester II

  • Game Development II(Pr)(Unity Advanced)
  • Programming using C++ (Pr)
  • Data Structure (Pr)
  • Software Engineering(Th)
  • Artificial intelligence (AI)(Th)
  • Technical English and Report Writing
  • Interdisciplinary Elective I
  • Internship(I1-MIP)
  • Common Core Courses

Semester III

  • Technical Art I(Pr)(Unity)
  • Virtual and Augmented Reality (Pr)
  • Data Communication & Networks (Th)
  • Game Development – III (Pr) (Blueprint)
  • DBMS (Pr)
  • Interdisciplinary Elective II
  • Internship (I2-CIP)
  • Common Core Courses

Semester IV

  • Basics Of Web Programming (Pr)(HTML+CSS)
  • Integrating Online Services (Pr)
  • Game Design II (Pr)
  • Game Development – IV (Pr) (Unreal C++)
  • Technical Art II(Pr)(Unreal)
  • Interdisciplinary Elective III
  • Internship (I3-MIP)
  • Common Core Courses

Semester V

  • Multiplayer Programming (Pr)
  • Distribution and Marketing(Pr)
  • Project Management(Th)
  • Game Development V(Pr) (HTML)
  • Career Development (Pr)
  • Interdisciplinary Elective IV
  • Internship (I4-SIP)
  • Common Core Courses

Semester VI

  • Elective – I – Final Project / Viva (PC Game Development)
  • Elective – II – Final Project / Viva (Mobile Game Development)
  • Disaster Management

Programme Assessment

  • Choice-Based Credit System (CBCS): The university follows CBCS, which allows students to choose courses and earn credits based on their performance
  • Grades and GPA: Students are awarded grades for each course in a semester, and their Semester Grade Point Average (SGPA) is calculated to measure their academic performance. Cumulative Grade Point Average (CGPA) is used to evaluate the overall performance of a student across all semesters.
  • Prescribed Curriculum: Each program has a prescribed curriculum or Scheme of Teaching and Evaluation, which includes the required courses, laboratories, and other degree requirements. It also incorporates SWAYAM and Massive Open Online Courses (MOOCs) offered by reputed institutions.
  • Auditing Courses: Students have the option to audit courses, which allows them to gain additional exposure without the pressure of obtaining a grade. This can give them an advantage in placements.
  • Evaluation System: The evaluation of students is comprehensive and continuous throughout the semester. It consists of Continuous Internal Evaluation (CIE) and Semester End Examination (SEE). CIE and SEE carry equal weightage of 50% each, resulting in a total evaluation of 100 marks for each course, regardless of its credit value.
  • Assessment Methods: Before each semester, faculty members may choose assessment methods such as assignments, seminars, quizzes, group discussions, case studies, practical activities, class presentations, industry reports, etc., with suitable weightage for each.
  • Semester End Examination: A Semester End Examination is conducted for all registered courses at the end of each semester. However, some courses that already have Continuous Internal Evaluation may not require a SEE. Makeup Examinations: Students who fail the Semester End Examination in one or more courses are eligible for makeup examinations, which provide an opportunity to retake the failed exams and improve their grades.

Programme Outcome

  • Knowledge: Deep understanding of fundamentals of Programming Languages, Game Engines, App Development Tools, Game Design, Game Development process, App development process.
  • Problem Solving: Identify and analyze complex problems and provide solutions, which might be very unique for every project.
  • Tools Usage: Work effectively with modern tools used in game and mobile application development.
  • Skill set: Ability to work confidently in AAA Pc, Console and Mac base Game, Multiplayer Games, Augmented and Virtual Reality.
  • Design and development of solutions: Understand the production pipeline and define the exact process to be followed, so that the problem percentage drops down; and resolving other problems becomes simpler during the production process.

Career opportunity

  • Game developer
  • Game programmer
  • Game designer
  • Level designer
  • Game tester
  • Game artist
  • Bangalore Branch

    #2, 3rd 'C' Cross, 6th 'A' Main HRBR Layout, 2nd Block. Kalyana Nagar, Bangalore

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