This Games Technology for Industry Skills Bootcamp introduces games development and how games technology powers engaging, immersive experiences in the games industry and beyond.
Introduction
Skills Bootcamps areflexible courses giving successful applicants the opportunity to build up tech skills and fast-track them to an interview with an employer.
They are being developed by the Government as part of the Lifetime Skills Guarantee, in partnership with employers, providers and local authorities, to help people develop the skills that are in demand in their local area and get a better job.
About this Skills Bootcamp:
This Games Technology for Industry Skills Bootcamp introduces games development and how games technology powers engaging, immersive experiences in the games industry and beyond.
It was developed in collaboration between senior, ex-games industry academics and the game studios and start-ups that have spun out of the Foundry at UWE Bristol.
This 16-week online programme will provide you with an overview of how games are developed, and how games technology underpins games, serious-games and non-game experiences.
Central to your experience will be training in Unity 3D; a game engine and real-time development platform, that is used in 70% of today's games, which powers many applications beyond the entertainment industry.
In addition to the online sessions, optional "booster" events will be hosted face-to-face on campus at the Foundry, but also streamed online as "blended" sessions for those engaging remotely.
An important element of the Skills Bootcamp is practice-based learning where, through several layers of support, you will develop the personal and professional skills to ensure you can operate as a professional within your chosen industry.
Our Foundry interns will help develop your coding skills, industry tutors will lead your online sessions, while our industry mentors and academics will be on hand to help you build a recruitment portfolio, or advise you on business matters if you intend to start your own studio.
Games Technology now underpins interactive, immersive experiences in sectors as diverse as aerospace, architecture, automotive, manufacturing, marine or medical.
So, whether you join seeking to develop games for the entertainment industry or to apply games technology to more serious applications such as simulation or visualisation, this bootcamp will increase your employability and help you achieve careers in games and or a wide range of other sectors.
Who is it for?
The Skills Bootcamps are open to all applicants provided they are aged 19 or over, are recently unemployed, self-employed, looking to move into a new job role, or coming out of furlough and seeking a pathway to a digital career.
Learners will engage with 16 weeks of flexible delivery, blending real-time online interaction with interactive online resources. Real-time content delivery will typically be recorded and made available for later review and flexible support will be available outside of formally timetabled sessions. Optional "booster" events will be hosted on campus at the Foundry, but also streamed online for those engaging remotely.
Learners must:
Be aged over 19 years old
Have the right to live and work in the UK (UK Citizen or valid visa, currently living in the UK)
Agree to provide mandatory personal data and supplementary information on their employment outcomes for up to 8 months following completion of the Skills Bootcamp
Be looking for a new role, new opportunities or increased responsibility/promotion to a different role* which utilises the skills acquired through their Skills Bootcamp
Be either
recently unemployed, within the last 12 months
self-employed, looking to develop their skills to increase their career potential
employed, but looking to move into a new job role, or seeking a pathway to a new career
employed, where you wish to gain increased responsibilities/new role within your current employment place or, your employer wishes you to develop your skills and is committed to paying 30% of the bootcamp costs
At UWE Bristol, we’re focused on solving future global challenges through outstanding learning, world-leading research and a culture of enterprise.
Here, we empower our students to make a choice. To choose a university that pushes itself as much as it pushes them. To choose a community of original thinkers - breaking new boundaries and leading the way.
From our enterprise support programmes to industry masterclasses. Professional mentoring to business incubators. World-leading research facilities to work experience opportunities across the globe. We give our students the tools they need to act on their ideas and make them happen.
Each of our pioneering courses have been created in partnership with industry professionals. And over 150 come with professional accreditation from industry bodies.
Coupled with world-class teaching, they’re designed to equip students with the most in-demand skills, and the kind of mindset that employers want and need. So that when you graduate from UWE Bristol, you’re ready to take on the world.
In this course, you will learn to develop 2D and 3D games in Unity. No prior knowledge of Unity is required in order to take this course. You will learn the basics of Game Design, the concepts for Development and create fun, fantastic looking games.
The OCR National Award in Creative iMedia is a GCSE equivalent qualification, similar to a BTEC that involves the completion of three assessed units. My Cambridge National Award in Creative iMedia has been developed for home educated students interested in Digital Art & Games Design.
As a full-time Level 3 programme, this qualification is aimed at 16 to 18-year-olds who are looking to pursue a career in the video games industry.
Using the powerful Unity, students on this workshop will learn how to develop a basic game using assets provided within the software.
Do you have some drawing experience and ability, both traditionally and digitally? Have a passion for Games Design? This exciting course caters for any aspiring designers with an interest in creatively using digital technology in the rapidly developing industry of game design.
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