Most students are passionate about 3D games and would enjoy creating them. This course can make that happen with Python and a FREE, user-friendly tool called Ursina Engine.
Course Description
3D Games are a substantial part of our students' lives; young people see them as an art form, a means of socialising and an arena for competition.
This course is all about engaging students in Python programming through the development of 3D using a tool called Ursina Engine, which is free and very easy to use.
The course contains a general introduction to Game Development, followed by a methodical step-by-step overview of a Python 3D Game Design library called Ursina.
Once complete teachers will have the confidence and the resources (handouts and video tutorials) to teach students how to develop two games using Ursina Engine.
Target Audience
Primary audience: Secondary teachers of Years 7 -10
Secondary audience: Teachers of Computing for Years 11 and 12
TTA is an independently owned and operated Australian organisation established in 2004 to provide high quality professional development courses for classroom teachers.
Discover how to design games, characters, levels and environments, and model 3D assets for deployment in game engines, using the same professional equipment, contemporary software, and processes your favourite games have been designed with.
Learn how to use Gamemaker to create your own games.
Delivered by Circuit Stream and endorsed by the University of Melbourne, enrol in this online bootcamp to prepare for a career in 3D development with real-time 3D skills.
This beginner course has been designed to help develop the skills and knowledge to create 3D games using the 3D game engine, Unity. Get an introduction to industry standard tools and techniques for game development.
This course offers a great introduction to the principles of game design, coding and publishing. Intro. to Game Design course gives you a great taste of what it's like to design a video game and discover what makes a game 'fun'.
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