3ds Max Essential

by Educ8 Technology Claim Listing

The primary objective of this course is to teach students the essentials of working in 3D using an array of features and tools. This course teaches new users the basics of creating, embellishing, and animating 3D scenes.

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img Duration

3 Days

Course Details

Autodesk 3ds Max software helps increase overall productivity for artists and designers working with the high-resolution assets required by today’s demanding entertainment and design visualization projects. With support for point cloud datasets, enhanced viewport performance, and new scene management workflows, 3ds Max helps artists and designers handle greater complexity without slowing down.

In addition, a more responsive Active Shade that now supports the NVIDIA® mental ray® renderer and a new artist friendly node-based visual shader editor help increase efficiency for lighting, shading, and rendering tasks. Meanwhile, with support for Python scripting, 3ds Max is more easily extended and customized.

3ds Max also offers a rich and flexible toolset to create premium designs with full artistic control.

  • Create massive worlds in games

  • Visualize high-quality architectural renderings

  • Model finely detailed interiors and objects

  • Bring characters and features to life with animation and VFX

The primary objective of this course is to teach students the essentials of working in 3D using an array of features and tools. This course teaches new users the basics of creating, embellishing, and animating 3D scenes. After completing this course, student should be able to:

  • Model objects using a variety of techniques

  • Design and apply materials

  • Adjust basic lighting

  • Animate simple objects

  • Build and animate simple, effective environments

 

Chapter 1: Getting Started

  • Touring the 3ds Max Design User Interface

  • Creating and Animating Simple Objects (Lab)

  • Working with Scene Files

  • Transforming Objects

  • Applying Modifiers (106)

 

Chapter 2: Modeling

  • Learning Low Poly Modeling Basics

  • Creating and Editing Shapes

  • Using 2D Shapes to Build 3D Objects

  • Using Compound Objects

  • Exploring Various Modeling Techniques (Lab)

  • Petaling Jaya Branch

    A-06-3, Plaza Glomac, No 6 Jalan SS7/19, Petaling Jaya

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