Android Application Developer Training

by Hands On Technology Transfer Claim Listing

This hands-on Android application development training course conveys the fundamental skills necessary to deploy Android Apps on mobile devices such as phones and tablets. Attendees will design and build a variety of Android Apps throughout the course.

$2495

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img Duration

5 Days

Course Details

This hands-on Android application development training course conveys the fundamental skills necessary to deploy Android Apps on mobile devices such as phones and tablets. Attendees will design and build a variety of Android Apps throughout the course. Previous Java programming knowledge is not essential, but basic programming experience is required. Java code used in the exercises is fully explained.

The course emphasizes proper layout of the user interface (UI), including how to add buttons, labels, textboxes, checkboxes, images and other widgets to the UI. Students will learn how to utilize Android's XML-based layout system, which builds the UI with containers and widgets, as well as how to set wallpapers and add menus to the UI. Students practice with dialog techniques including the display of popup messages.

Students also learn how to handle screen rotation, and how to define UIs so they can adjust for different screen sizes. The Android programming course teaches students how to accept user input from keyboards (either externally attached or from the built-in keyboard), how to use the date/time picker, and how to present users with choices using Selection Lists. Students will learn how to add tabs to the UI, as well as how to display HTML content using the built-in WebKit browser.

Students will learn how to program control of state changes in the Activity Lifecycle: active, paused, stopped or dead. For instance, since Apps often run on phones, taking a call may send an App from the active state to the paused state.

Or, if battery life is low the App may be forced into the dead state. Student will learn how to manage Activities moving between these states so that Apps can, for example, save inputted data before transitioning into the dead or paused state. Also related to this is the ability for an Activity to launch Sub-Activities, which allows Apps to run processes in the background (such as downloading files).

 

Students Will Learn:

  • Creating Android apps for mobile devices
  • Setting up the IDE to develop and test Android apps for smartphones and tablets
  • Using XML-based layouts to place buttons, checkboxes, images and other widgets on the screen
  • Managing different screen sizes and phone/tablet rotation
  • Accepting keyboard input, as well as responding to screen touches, touch-and-holds and swipes
  • Displaying pop-up messages and notifications
  • Managing the lifecycle of an app, including when it's interrupted by a phone call
  • Embedding SQLite databases in apps for persistent storage
  • Connecting Android apps to web services and Java libraries
  • Using MapView, location services, the camera and other built-in features
  • Using the Accelerometer to respond to tilts and shakes
  • Packaging and deploying apps to phones and tablets

 

  • Addicks / Park Ten Branch

    16360 Park Ten Pl Suite 122, Addicks / Park Ten, Houston

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