Android Development

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Android is a mobile operating system (OS) that is based on the Linux kernel with a user interface based on direct manipulation. Android application is designed primarily for touchscreen mobile devices such as smartphones and tablet computers.

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Course Details

Android is a mobile operating system (OS) that is based on the Linux kernel with a user interface based on direct manipulation. Android application is designed primarily for touchscreen mobile devices such as smartphones and tablet computers, with specialized user interfaces for (Android TV), cars (Android Auto), and wrist watches (Android Wear). Android was built from the ground-up to enable developers to create compelling mobile applications that take full advantage of all a handset which is truly open.

Android development is mostly done in Java. It’s not a difficult language to learn, how it applies to Android development can be confusing without a firm foundation in the language. Android Java is not exactly standard Java, but learning standard Java will make it much easier for you to pick up Android development.

 

Course Outline:

  • Android Introduction

  • Android & It's Features

  • Android Releases

  • Android Architecture - Linux Kernel

  • Android Architecture - Native Libraries

  • Android Architecture - Application Framework

  • Dalvik Virtual Machine

  • Android Architecture - Android Runtime

  • Android Play Store

  • Set Up Your Environment

  • Build your First Android App

  • Android Application Project Structure

  • Android Manifest

  • Gradle Build

  • Gradle Files

  • Use AVD to Run your App

  • Supporting Different Languages

  • Supporting Different Platform Versions

  • Supporting Different Screens

  • Android Application Component - Activity

  • Starting an Activity

  • Why Life Cycle is Important?

  • Pausing an Activity

  • Resume an Activity

  • Stopping Activity

  • Restarting Activity

  • Debugging

  • Log

  • Toast

  • User Interface Design

  • User Interface Layout

  • Layout

  • Lint

  • Configuring Lint in Android Studio

  • Resources

  • Resources Type

  • UI Components

  • Event Handling

  • Commons Event Listeners

  • Steps involved in adding event listener

  • Adapter

  • AdapterView

  • Types of Adapters

  • Steps To Implement Simple ListView/GridView

  • DatePicker & TimePicker

  • Introduction To Fragment

  • Fragment Life Cycle

  • Building a Flexible UI

  • Fragments Example

  • Types of Fragments

  • How to use Fragments ?

  • Communicating with Other Fragments

  • Tab Layout Implementation with Swipes

  • Add Tabs to the Action Bar

  • Introduction to Material Design

  • Recyclerview

  • CardView

  • Creating Lists & Cards

  • Swipe refresh Layout

  • Material Design Color Customization

  • Toolbar

  • Floating Action Button

  • Snackbar

  • Palette

  • Navigation Drawer

  • Adding Dependencies

  • Introduction to Broadcast Receiver

  • Ways to Register Broadcast Receiver

  • Broadcast Messages

  • Steps to Implement Broadcast Receiver In Dynamic Way

  • Introduction to Notification

  • Structure of Notification

  • Showing Notification to the user

  • Heads-up Notifications

  • Lock Screen Notifications

  • Expanded Layout Notifications

  • Inbox Style Notification

  • Big Text Style Notification

  • Big Picture Style Notification

  • Anatomy of Client - Server

  • Introduction To Web Services

  • Formats to Exchange Data

  • XML Format

  • Types of XML Parsing

  • JSON Format

  • HTTP Calls In Android

  • HTTP Methods

  • HttpGet Example

  • HttpPost Example

  • Network Connectivity

  • OK Http Library

  • Introduction to Third Party Library

  • Third Party Libraries Categories

  • How to implement Third Party Library

  • Sources for getting latest libraries information

  • Dehradun Branch

    AB Tower, Chakarata Road, Ballupur Chowk, Dehradun

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