An introduction to techniques for 3d computer animation such as 3d modeling, 3d rendering, keyframing, performance animation, procedural methods, motion capture and simulation. The course also includes an overview of storyboarding, scene composition, cinematography and visual effects.
An introduction to techniques for 3d computer animation such as 3d modeling, 3d rendering, keyframing, performance animation, procedural methods, motion capture and simulation. The course also includes an overview of storyboarding, scene composition, cinematography and visual effects.
The course will explore current research topics in computer graphics and animation such as Physically Based Rendering, programmable shaders, facial animation, behavioral animation and their use in artificial life and interactive systems.
Creative concepts and analysis in Animation as media art will be developed through course readings, screenings, discussion and activities. Tutorials and Labs will be held online so a newer computer with 16 GB+ RAM with a good CPU is required, tablet computers or older laptops won't meet the requirments. Online labs will cover modeling, texturing, rendering, rigging and animation. The course has a perpetual Discord server for support and discussions.
An introduction to techniques for 3D computer animation such as keyframing, performance animation, procedural methods, motion capture, and simulation. The course also includes an overview of story-boarding, scene composition, lighting and sound track generation. The course will explore current research topics in computer animation such as facial animation, behavioral animation, artificial life and interactive systems.
SFU Graduate and Postdoctoral Studies is an international community of critical thinkers, problem solvers, and changemakers who advance knowledge locally and globally.
By valuing diverse perspectives, close mentorship, experiential learning, and research across disciplines, we empower students to explore, test limits, take risks, and put their ideas into action.
As a result, we bring new perspectives to our fields and are capable of leading real change within our communities as engaged researchers, educators, practitioners, and citizens.
Harmony classes introduce software components specific to your film project. Lighting and rendering are taught in the maya course to help enhance the visual presentation of your demo reel project, as well as providing visual polish on previous animation assignments.
Planit canada specialists provide invaluable onsite training to bring your new or existing employees to a higher skill level with our cutting edge software in both english and french. And when you’re ready to upgrade to a new module, we will be there to ensure a smooth integration and comprehensi...
Topics include using 3d viewing techniques; working with simple and composite solids; modifying objects in 3d space; editing solids; creating sections, camera perspectives, and animations; converting 3d objects; setting up a rendering with materials and lights; creating 2d drawings from 3d models; ...
Topics include graphics systems and models, graphics hardware, implementation of computer graphics using the open graphics library (opengl), geometrical transformations, viewing and projections, lighting and shading, clipping and rasterization, rendering, and interaction techniques.
The underlying algorithms, as well as the basic techniques to develop interactive 3d graphics systems including games and simulators, are presented. Topics of the course include 3d geometrical transformations, 3d projections, 3d modeling and rendering, 3d graphics languages and systems. Advanced ph...
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