The fashion design track emphasizes developing aesthetic concepts in apparel. In this track, you will develop your skills in front-end research and understanding trends, aesthetics, art in fashion, fashion illustration, 3D rendering, and developing creative concepts.
Students in our Bachelor of Science program learn to use the design process to develop wearable products for real bodies and real people while focusing on sustainability. Our program has three tracks: fashion design, technical design, and fashion and technical design.
Fashion Design Track
The fashion design track emphasizes developing aesthetic concepts in apparel. In this track, you will develop your skills in front-end research and understanding trends, aesthetics, art in fashion, fashion illustration, 3D rendering, and developing creative concepts. In interdisciplinary coursework, you'll work with retail merchandising students, technical designers, and other design students to develop cross-functional skills.
Technical Design Track
The technical design track digs into the engineering of apparel products. Apparel students in this track develop their skills in patternmaking and fit, quality, manufacturing, and functional clothing applications. Technical design students also branch out in cross-functional ways to fashion design and to retail merchandising and other design disciplines.
Fashion and Technical Design Track
Students in the fashion and technical design track develop their skills in both aesthetic concepts and the engineering of apparel products. This track includes the requirements from the other two tracks and has less room for electives. Students in this track develop deep skills in the end-to-end fashion design and product development process.
Celebrating 15 Years
In 2006 the University of Minnesota launched a strategic initiative that created the College of Design by uniting the Department of Design, Housing, and Apparel from the College of Human Ecology with the College of Architecture and Landscape Architecture.
The College of Design celebrated its 15th Anniversary in 2021. As part of the celebration, the college created the College of Design Anniversary Compendium, a collaborative book authored by college faculty and researchers, that celebrates our college roots, formation, and looks to the future of design.
Department Of Design, Housing, And Apparel
The Department of Design, Housing, and Apparel (DHA) can trace its roots back to 1871 in the University of Minnesota School of Agriculture. Courses were designed to appeal to the growing number of women seeking higher education, which led to the establishment of the Home Economics Department in 1900. Wylle B. McNeal, for whom the St. Paul Campus building is named, became the head of Home Economics in 1923 and would continue to champion the new programs until her retirement in 1950. Harriet and Vetta Goldstein joined the faculty in 1913 and 1915, respectively, and spearheaded the development of the design curriculum. In the 1970s, a strategic reorganization lead to the creation of the College of Home Economics, which was separated into four departments:
It was during this time of change that a major addition and renovation occurred: three separate buildings were joined together into what is recognized today as McNeal Hall. When the renovation was completed in 1976, the Goldstein Gallery (now the Goldstein Museum of Design) opened and featured exhibits that brought together students, faculty, and the community in a unique extension of the classroom.
In 1983, the Department of Design merged with the Department of Textiles and Clothing, to form DHA. Programs of study included costume design (later apparel design), applied design (later graphic design), housing studies, interior design, retail merchandising, and textiles and clothing. Eventually, the textiles and clothing major was closed. The product design major was added in 2016.
You’ll learn how to design a collection, create eco-friendly fashion, and carry out ethical manufacturing. Upcycling, sustainable design, local sourcing, workers' rights, and fair trade are frequent discussion topics in classes.
This course covers flat patternmaking. Students develop a bodice, sleeve, collar, and skirt. Construction of muslin samples and conceptual design project are emphasized.
The B.A. in Fashion Design and Production program provides the comprehensive and contemporary skills in garment design and product development processes.
The fashion design bachelor degree trains students to use methods for clothing manufacturing and being aware of the demands or shifts in trends in the industry in order to create ideas that maintain relevance.
Clothing needs are influenced by all aspects of society, and Apparel Design and Apparel Merchandising graduates must understand the social, ethical, cultural, economic, and political factors that influence clothing selection.
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