AR-VR Course

by Cosmos Creative Academy

Interactive sessions and live videos by industry experts will help you gain knowledge of AR-VR development skills. AR and VR are the next big thing in the field of animation. Through the 3 months program, equip yourself with the skills of using different software and 3D models.

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img Duration

3 Months

Course Details

Interactive sessions and live videos by industry experts will help you gain knowledge of AR-VR development skills. AR and VR are the next big thing in the field of animation. Through the 3 months program, equip yourself with the skills of using different software and 3D models. Learn AR-VR Course from Industry Expert.

 

Modules:

  • INTRODUCTION TO IMMERSIVE TECHNOLOGIES
  • Fundamentals of AR, VR, and MR. Objects and Transformation. Assets store
  • Create 3D Objects, Create a 3D menu, and 3D World 
  • PHYSICS AND GAZE SYSTEM
  • Create user interface, Understanding on physics, Display Technologies, Tracking technics, Gaze input, Model on assets, positioning
  • ProBuilder, Textures to environments, Lighting the Scene
  • VR INTERACTIONS & WALKTHROUGHS
  • Import & Animate 3D Models, AR VR Development setup, uses of Virtual reality toolkit, Emitting pointers, Implementing a teleport system, Triggers for Gameplay effects.
  • Understand how to adjust cameras, weather, lighting, and other effects per shot.
  • Recognize VR design theory best practices and how to combat simulation sickness.
  • Start a VR project from scratch, use a VR template, or convert an existing project to a VR-ready project. Add interaction and user interfaces to VR walkthroughs.
  • Package a VR project executable to be shared.
  • Create a VR template project which can be used for future VR projects and platforms.
  • Identify the different VR plugins and their supporting platforms.
  • Implement motion controllers into their VR character. 
  • Creating AR Book & Interactive AR app
  • Create assets for AR book, Set markers, Play video
  • Setup AR Camera, Add buttons for Interactions and Set animations and effects.
  • Final Project
  • Coding, Bake lighting, Texture Atlas, placing objects and elements in the real world using markerless tracking, Rendering menu, and profiler, Export to IOS & Android, Preparing their VR projects for publishing on the Oculus.

 

Outcomes:

  •  Lay your first step into the world of designing and growing into a professional designer by learning the fundamentals of graphic designing, drawing, coloring theory
  •  Flame your thinking capacities, experiment with ideas, develop logo design from scratch and convert your ideas into a quick sketch
  •  Acquaint yourself with colors in the designing world and learn the aesthetics of gradients, colorations, hues, digital colors used in prints, and much more.
  •  Introduction to basics of advertising concepts in print media designing. These cover designing brochures, newspaper covers, posters, magazine covers, and creative product ads touching every industry domain
  •  Develop your Typography skills, its uses, application, use of shapes, and how to convey your ideas through writing using a combination of different fonts and font sizes.
  • Ghatkopar Branch

    210, Jyoti Chambers, Khotlane, Ghatkopar West, Ghatkopar, Mumbai
  • Goregoan Branch

    2nd Floor Communication Centre, Mukta House, Goregoan, Mumbai
  • Thane West Branch

    4th Floor, Crystal Court, Above Lagu Bandhu, B Cabin Road, Thane West, Thane
  • 1st Pulia Branch

    Sayar Tower, 1st Pulia, Jodhpur
  • Satara Branch

    Satara Business Centre, Radhika Road, 2nd Floor, Satara

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