You will start the basic level by getting an overview of the fundamentals of 3D graphics: coordinate systems, transformations, modelling, rendering, lighting, textures and animation. Next you will move on to exploring the Unity 3D interface and manipulating assets.
You will start the basic level by getting an overview of the fundamentals of 3D graphics: coordinate systems, transformations, modelling, rendering, lighting, textures and animation. Next you will move on to exploring the Unity 3D interface and manipulating assets.
You will then learn to import and create assets and combine them into complex models. The next step is to learn C# programming so that you can start creating custom applications. You will also get a fundamental understanding of how to add physics to the interaction to make the interaction realistic.
Along with this, you will also learn to create User interface elements. At this stage, you are ready to write your first full AR application and publish it to Android and IOS devices. You will then learn how to apply this to virtual reality and then write a VR application and publish it to a headset.
Our team of experts brings several decades of combined real-world professional experience in software development, team building, and mentoring to table to offer training and career development services through VyTCDC (Training and career development center).
We have been providing this service over a decade. We have a successful track record of training several technical resources that are well placed in the industry today.
In leadership positions in several leading software companies worldwide. Our key strength is our ability to tailor training programs based on the latest trends in the software industry.
© 2025 coursetakers.com All Rights Reserved. Terms and Conditions of use | Privacy Policy