In this Advanced Maya Training Class we will review the basics covered in Intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling.
In this Advanced Maya Training Class we will review the basics covered in Intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling. You will learn to use light utilities to build advanced indoor/outdoor lighting rigs, and shaders with advanced texture networks to achieve the best possible results.
We will also teach advanced rendering pipelines utilizing Maya Software rendering and the Arnold render engine using Render Layers, Batch Rendering and export the frames to Adobe Photoshop or After Effects to put the final touches on our still and animated shots.
Advanced animation workflows and dynamic simulations will also be covered to create the most believable and realistic animation possible. The advanced class is also a great way to learn about all the new Features now bundled with Autodesk Maya like: the extended MASH toolset, 3D Type, Viewport 2.0 with Arnold, and the improved Motion Graphics Toolset used to create complex procedural effects.
Christine Abunassar, Founder and CEO of Think BIG. Learn Smart, launched her career in the early 1980s, at the rise of the IT industry, bringing new technologies to market. In a tipping point for the first visual communications and presentation technologies.
Christine was the U.S. Air Force Strategic Alliance Director leading the adoption, training and deployment worldwide of Harvard Graphics by Software Publishing Corporation.
Autodesk Maya classes are offered by 3D Tutors and Services for all skill level. Customized 1-on-1 tutoring sessions. Don’t waste time & money in class. Learn only what you need for your specific projects, and nothing more!
AutoDesk Authorized Training Center AutoDesk Official Training Courseware - AOTC AutoDesk Certified Instructors Electronic Course Completion Certificate from AutoDesk Computer Labs: 1 PC for each student
Introduction to 3D (IA104) introduces students to 3D and 3D applications, techniques, and theory with an emphasis on Autodesk’s Maya.
Maya is one the most widely used 3-d animation programs in the world. In the Maya course you will learn modeling with nurbs and polygons, create shaders and textures, character setup rigging and animation, 3-d lighting and rendering concepts and much more.
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course.
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