In this Advanced Maya Training Class we will review the basics covered in Intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling.
In this Advanced Maya Training Class we will review the basics covered in Intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling. You will learn to use light utilities to build advanced indoor/outdoor lighting rigs, and shaders with advanced texture networks to achieve the best possible results.
We will also teach advanced rendering pipelines utilizing Maya Software rendering and the Arnold render engine using Render Layers, Batch Rendering and export the frames to Adobe Photoshop or After Effects to put the final touches on our still and animated shots.
Advanced animation workflows and dynamic simulations will also be covered to create the most believable and realistic animation possible. The advanced class is also a great way to learn about all the new Features now bundled with Autodesk Maya like: the extended MASH toolset, 3D Type, Viewport 2.0 with Arnold, and the improved Motion Graphics Toolset used to create complex procedural effects.
Christine Abunassar, Founder and CEO of Think BIG. Learn Smart, launched her career in the early 1980s, at the rise of the IT industry, bringing new technologies to market. In a tipping point for the first visual communications and presentation technologies.
Christine was the U.S. Air Force Strategic Alliance Director leading the adoption, training and deployment worldwide of Harvard Graphics by Software Publishing Corporation.
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