This course will create industry ready skilled artists. who are trained on going software's, ongoing pipelines in top production houses. Not just technically well trained but artistically well enhanced to produce own creative content good enough for highest quality requirement worldwide in 3D.
Animation and Visual Effects industry. The program aims to help the students understand the fascinating world of Animation, VFX and Motion Graphics for film, broadcast and other media pads.
This program offers Degree Certification in Animation & VFX. The duration of this program is 3 years (6 Semester). In addition to introducing students to the world of 3D digital art and VFX visualization, this program exposes students to Industry relevant software’s. On successful completion of the program, students can continue their learning further to a professional level within Digital Art and VFX production design.
At first year of under-graduation:
- As the basis of Animation and Visual Effects is traditional art, in this semester we will go through Art History as first theory subject, the art history through 15th Century, art history through 16th century Along with it our second subject is Animation and Computer Graphics Introduction, whereas student will get in detail the mediums, types, meanings, techniques which has been used during time worldwide. Leaving them an detailed understanding of the art world and its exponential source of creation to cultivate creative aspect as an Artist. The practical subject in the 1st semester is purely about traditional fundamental making an non artist get a good hand on his pencil, color and other mediums. In the second semester Student will get hands on basics computer graphics software's. Creating a perfect environment for a non computer digital students into the computer graphics design industry. Here they will be learning on creating branding material various business. Logos, print media and visual digital art.
At second year under-graduation:
- After getting into computer graphics now in second year Visual effects will be introduced. with all the related department, Rotoscopy, paint, camera track, cleanup and compositing will be perfected. Along with it figure drawing will give a detail understanding of human figure, line of action and drawing form live to imaginary character poses. Color fundamentals will only enhance the sense of colors, how to use them to make the output look more memorizing. Animation and Visual Effects Production principles are introduced to make a clear understanding about how things flow between departments and the pipeline differs in top international production houses.
At third year under-graduation:
- Digging deeper in the third year has physics for artist explaining the color, light and motion in real world, storytelling to compose a short film of their own and main focus using all these knowledge they will work on their demo reel where they can put not just the technical aspect to it but also fantasy imaginary like artistic touch to us. In this semester students will start going for interviews in various international and domestic animation, visual effects, advertising and gaming companies.
Need for Launching B.Sc. 3D Animation and Visual Effect Degree Course:
- To provide skilled, up to date digital artists for animation, visual effects, advertising and gaming companies.
- To fulfill the minimum skill set requirement in 3D Animation and Visual Effects Industry and to be able to just smoothly join in biggest production company pipeline.
- The student will be taken from the deep understanding of Art, history of VFX and animation. After creating professionalize traditional artist the world of 3D animation and Visual effects being introduced at the specialized technical digital artist. having expertise on one of the TOP most software and pipeline techniques from top most production houses. With the merge of this CGI(computer
- Graphics Imaginary) software and traditional art along with a great sense of esthetic studies an Industry ready artist is ready to be picked by any international, domestic companies like 3D Animation production studio, VFX Studios, Digital marketing companies, advertising companies, high end automobile mechanical companies.
- It becomes most crucial to get on going production knowledge along with newly introduced plug-in or studio software's to stay on board. also training from top production various department's experienced artist with our students which we are providing exclusively First time in India where award winner animations artists will visit and observe the work of the students pursuing this course.
- It is, therefore, the degree course will not only enable the student to thrive in Computer Graphics Industry but literally be ready to be taken by world's best production companies. Also enhancing their entrepreneurship options an opportunities as a digital artist.
Program Objectives:
- The program will produce graduates who will be competent ideators in advertisement, animation and VFX industry
- The graduates will be able to adapt to the fast changing entertainment technology platforms
- The graduates will become effective collaborators and through innovative methodologies in storytelling, they will be able to address the social, technical and business challenges and opportunities.
- Graduates will be a good team players and in course of time will be able to lead the team to find solutions and improvements in their field of expertise which includes design, technology and storytelling
- The graduates will be able to present ideas efficiently, effectively and with adequate confidence.
- The graduates will be able to function in multiple disciplinary teams
- Graduates will be able to understand the need for lifelong learning and technology up gradation, through taking up refresher programs.
- Graduates will be able to understand professional and ethical responsibilities.
B.Sc. 3D Animation and VFX Program Structure:
- The Program is a Three Years (Six semesters) Full Time Degree Program.
- Each week 4 lectures theory and practical together of 3 hours will be held.
- The program shall be based on credit system comprising of 120 credits.
- All the six semesters shall have four Courses and 20 credits.
- Theory Courses offered shall be of 4 credits and practical courses credits differs from 4, 6 to 8 credits given the requirement of the particular course.
- For Theory Course, one credit is equivalent to one clock hour direct teaching in a week and for Practical Course, one credit each is equivalent to one and half hours of laboratory work in a week.
Eligibility for Admission
First year B.Sc. 3D Animation and VFX
- Higher Secondary School Certificate (10+2) in any stream students from all over India State Board of Secondary and Higher Secondary Education.
- Note: Admissions will be given on the basis of the entrance exam score that students will score once applied for the course.
- Lateral Second Year entry to students completing Certificate Course of 1 year (Certificate Course in Professional Visual Effects) OR 1.5 years (Certificate Course in Professional 3D Animation and VFX) offered by Savitribai Phule Pune University at Taksha Animation and Arts School.
Note:Compulsory
- Students produce short projects as experiments in concepts, style or technology. Students may either work in Preproduction, 3D Animation, Visual Effects, post production or game designing according to thei inclination prerequisites, or, with consent of the Faculty, they may work in any medium appropriate to their experience and resources. While producing their own work, students also serve as production planning team and production crew for all other projects.
Seminars and workshops Any one activity per course from the following
- Acting for Animation
- Clay modeling
- Live figure drawing
- Environment study urban and rural
- Various Painting mediums
- On field vfx shoot visit
- Digital Photography
- Seminars for 3D Animation Gaming and VFX industry senior artists
- Live object study
- Animation Film festival participations
Objectives:
- Student will learn art aesthetics from different centuries and genres. Mastering 3D Animation and VFX requires high end understanding in art history.
- This will help student to identify the different eras of Art through the history.
- This class focuses on why some of the art was created during certain eras and their influence on the society and the world.
- Animation and VFX conceptually will be introduced to settle non technical background student into this industry.
- Knowing art history and Animation and VFX it will leave the basic fundamentals very strong of our B.Sc. students
- Animation is a vast industry it includes 2D animation, pre production, production, post production, 3D Animation building assets for game
- Gathering all the knowledge of Art History and Animation and VFX student will be ready to take the next jump into creating things with this knowledge.
Learning Outcomes:
Students who successfully complete this course will be able to:
- Understand, identify and design art relating to that particular art work in that time frame.
- Creates a strong base for a non artistic background to enter into this creative industry.
- The growth of Animation and VFX leaving their trademarks way back since the last century is exponential and quite outstanding.
- Understanding what exactly the Animation and VFX industry is made now since the constant efforts of numerous production houses worldwide.
- Art history deep understanding will give a vast amount of visual library for more creative creation in their upcoming course.