Prepare yourself for a future where creativity merges seamlessly with cutting-edge technology. A future where you will transform your passion for art and gaming into a rewarding career.
With a degree in Animation with Game Art, you will embark on a journey of endless possibilities, unleashing your artistic prowess and shaping the future of gaming.
- 100 percent project-based, hands-on training
- Fully equipped with the state-of-the-art facilities
- Learn from experts and honed diverse set of creative skills
Entry Requirements
- A pass in STPM with a minimum of Grade C (GP 2.00) in any two
- (2) subjects, or its equivalent; OR
- A pass in STAM with a minimum grade of Jayyid or its equivalent; OR
- Matriculation / Foundation / Pre-University with a minimum CGPA of 2.00 or its equivalent;
- Or
- A Diploma (Level 4, MQF) with a minimum CGPA of 2.00; OR
- Pass Diploma Kemahiran Malaysia (DKM)/ Diploma Lanjutan Kemahiran Malaysia (DLKM)/ Diploma Vokasional Malaysia (DVM) with a minimum CGPA of 2.50 in relevant field subject to the approval of the Senate;
- Or
- Pass DKM/ DLKM/ DVM with at least CGPA 2.00 AND have at least two (2) years of work experience in the relevant field subject to the approval of the UNITAR Senate;
- Or
- Any other equivalent qualifications recognised by the Malaysian Government.
- And
- Pass an interview OR submission of student’s portfolio determined by HEP
Programme Core Modules
- Drawing Fundamentals
- Design Principles
- History of Animation
- Introduction to Digital Graphics
- Multimedia Application
- Creative Studies
- Audio Visual Technique & Digital Video Production
- 2D Animation
- Visual Communication
- Character Design Animation I
- Direction for Storyboarding
- 3D Modelling
- Web Animation
- Media Aesthetics
- Script Writing for Animation
- Game Illustration
- Game Art
- Game Design and Development
- 3D Animation
- Game Rendering
- Cyber Ethics
- Character Design Animation II
- Game Visualisation I
- Game Production
- UI/UX in Game Design
- Game Visualisation II
- Editing & Composition
- Music, Sounds and Effects
- Professional Practice
- Final Project
- Industry Work Placement
University Core Modules
- Recreational Event Planning
- Design Thinking
- Design Thinking OR National Language A
- Philosophy and Current Issues (Int)
- Entrepreneurship
- Philosophy and Current Issues / Communication Languages 2
English Core Modules
- English For Academic Purposes
Career Prospects
- Multimedia / Graphic Designer
- Production Designer
- Motion Designer
- 2D and 3D Animator
- Lighting and Rendering Artist
- Web Designer
- Layout Artist
- Game Designer
- Concept Artist
- Videographer
- Photographer
- Video and Audio Editor
- VFX artist
- Filmmaker
- Illustrator
- Storyboard Artist
- Script Writer
- Creative Writer
- Content Writer
- Art Director
- Game Artist
- 2D & 3D Visualize
Programme Learning Outcome
The Programme Learning Outcomes (PLO) of this programme is to prepare graduates who are able to:
- The pre-production of idea generation in terms of the principles of animation design and game art, story creation, script writing, storyboarding, concept of art and animatic creation.
- The production process on how to develop 2D and 3D animation design and game art products by using the software and hardware to develop 2D/3D layouts, 2D/3D modelling, 2D/3D texturing, 2D/3D rigging, 2D/3D animation with game art, visual effects in 2D/3D, lighting and rendering.
- The post-production process for 2D and 3D animation design and game art products including the compositing, visual effects in 2D/3D, and colour correction.
- The chance to explore the industry needs for the 2D/3D animation design and game art genre and anticipating opportunities in the emerging animation industries locally and internationally.