Come down for the most comprehensive game program. The bachelor's degree in game design and development at icat is a full-time program that prepares students to independently work through the entire pipeline of game development, starting from conceiving concepts to programming it.
The program combines the skills of Game Art, Game Design, and Game Development, widening the opportunities for the students. It provides an all-round knowledge from traditional art to digital art (2D & 3D), the various techniques employed in game art, the game design principles, and programming games for various platforms. The intense practice offered by the program helps students in seeking a vast career, be it as a 3D Game Artist, Level Designer, or Plugin-Tool Developer.
Here are the Most Appreciated and Rewarding Jobs
- In India, we have professional teams of digital gamers who compete with global teams. The flair for games has increased the number of gamers to more than 250 million. The Game industry has such a huge number of gamers with the introduction of 4G and 5G networks, increasing use of smartphones and tablets, and fresh technologies that allures the gamers.
- Not only there is a huge increase in the number of gamers, the number of game giants setting up their development unit in India has also increased. Microsoft, Nvidia, UbiSoft, Zynga, Electronic Arts, Disney, Playdom, Sony, Digital Chocolate, and many more today have their unit in India, increasing the need for skilled professionals. It’s now the right time to build the game making skills and grab a promising job.
Year 1
Semester - I
- Language Practical (Tamil / Hindi / French) - I
- Language Practical - English-I –Prose and Communication Skills
- Professional Context Technology and Communication Methods
- Visualization for Games (Theory & Practical)
- Game Prototyping (Practical)
Semester - II
- Language Practical (Tamil / Hindi / French) - II
- Language Practical - English-II – Prose, Extensive Reading and Communications Skills
- Programming for Interactive Media (Theory & Practical)
- 2D Game Art (Theory & Practical)
- Environmental Studies
Year 2
Semester - III
- Language Practical – English - III - Communicative Skills
- Game Engine I (Theory & Practical)
- Digital Modelling I (Theory & Practical)
- Web Game Development
Semester - IV
- Language Practical - English – IV – Employability Skills
- Digital Modelling II (Theory & Practical)
- Mobile Game Development (Theory & Practical)
- Value Education
Year 3
Semester - V
- Game Engine II (Theory & Practical)
- Animation for Games (Practical)
- Artificial Intelligence
- ELECTIVES (Practical)
Semester - VI
Skills to Seek as a Game Design and Development Professional
- Game Design - Research, Conceptualization
- Game Art - Visualization, Traditional Art Mediums
- Digital Tools - Photoshop, Illustrator, Maya, ZBrush, Substance Painter
- Scripting / Programming Languages - C#, Java
- Game Engines - Unity & Unreal
Teaching Methodology
- Learning Beyond the Walls
Research, Report, Remember
- Learning through research, analysis, and reporting of any topic related to each module gives the students a sheer understanding of every related concept and helps in long retention of the knowledge sought.
Knowledge Sharing among Peers
- Discussing with like-minded people is always a unique way of knowledge sharing. And this happens at ICAT through group discussions with peers, in a guided environment that helps them give a concrete shape to their idea
Learn the Techniques from Professionals
- Professionals from reputed organizations associated with ICAT share their knowledge, skills and industrial processes with our students through seminars, workshops, and interactive sessions.
Watch the Industry Process Live
- Industrial visits to game studios and related companies give the students the clarity on what exactly happens in the industry and what will be expected from them.
Inspire from What’s Around
- Outdoor visits to historical places of art, architecture, and design and to renowned conferences and art galleries inspire the creator in students to give shape to the impossible.
Get the Cutting-Edge from Feedbacks
- The students of Game Design and Development showcase their works to general audience and to professionals to get their feedback. This helps the students to understand the expectations of the target audience and the industry, and groom accordingly.
Project Based Learning
- At ICAT, we follow Project Based Learning (PBL), an enthusiastic, exciting and effective learning style that engage students in building their skills through extensive hands-on experience in developing a product based on the current industry trends.
Practice Real Time
- The curriculum at ICAT insists students to take up an internship in any related organization to get a clear and early insight of the industry, and build confidence to take up a career.