Bespoke V-Ray for 3ds Max - 2 Day Intermediate

by Xchange Training Claim Listing

In this 2 day bespoke intermediate course, we show you how to take charge and become a 3ds Max power user with V-Ray rendering skills.

£1195

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img Duration

2 Days

Course Details

In this 2 day bespoke intermediate course, we show you how to take charge and become a 3ds Max power user with V-Ray rendering skills. Produce visually stunning animated scenes and learn how to create and manipulate realistic 3D objects.

This course can be based around our base outline or part/fully customised according to your level & requirements. Our bespoke Autodesk 3ds Max training is offered either Online, Onsite at your offices or at one of the XChange centres in London, Manchester and Glasgow.

Course Details

Autodesk 3ds Max is a powerful tool for 3D modelling, animation, rendering and compositing enabling artists and designers to quickly create production ready projects.

3ds Max offers compelling new techniques for creating and texturing models, animating characters and producing higher quality images in less time for games film and television content.

In this 2 day intermediate course we will show current 3ds Max users additional skills to work confidently in a production environment including use of 3d workspace, organising your scenes and objects, lighting a scene, simulating real life materials and getting the best results with V-Ray for rendering. Attendees will also learn how to create cameras and compose scenes for rendering.

Course Target Audience and Delegate Prerequisites:

This course is intended for current 3ds Max designers who wish to further their 3D design and modelling skills with more additional 3ds Max intermediate skills and develop rending skills with V-Ray for 3ds Max which they have little or no experience of.

Delegates should have core familiarity with 3ds Max. An understanding of other 3D and 2D graphics packages like Photoshop would be beneficial.

Full Course Outline

The following is a general outline. The range of topics covered during your training is dependent upon student level, time available and preferences of your course booking.

What does V-Ray do?

  • The quickest ways to set quality and output

What lighting works with V-Ray and why?

  • Thinking like a camera
  • Getting the right exposure and colour temperatures
  • New materials for V-Ray and getting to grips with the interface
  • Designing displacement maps and when to use them
  • Render settings for Global Illumination
  • Choosing between photometric lights and enhanced standard lighting
  • Making shadows work and when to use Ambient Occlusion to assist
  • Advanced features and Proxy objects
  • Organising your time and renders with different settings for draft and final
  • Manchester Branch

    Piccadilly House, 49 Piccadilly, Manchester

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