BVA (Animation & Game Art)

by Vogue Institute of Art & Design Claim Listing

Exploration, invention, and advancement of animated screen output are all part of the bachelor of visual arts course. It combines research, concept creation, screenplay, story boarding, character design, and expressiveness through intense studio-based training.

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Vogue Institute of Art & Design Logo

img Duration

4 Years

Course Details

Exploration, invention, and advancement of animated screen output are all part of the bachelor of visual arts course. It combines research, concept creation, screenplay, story boarding, character design, and expressiveness through intense studio-based training. 

Overview

  • Bachelor of Visual Arts is a four-year undergraduate degree programme with a focus on animation and game art. The programme is affiliated to Bangalore North University. The programme will give students insights on modelling, lighting, scene staging, filmmaking, figure drawing, simulation, art direction and production management. As an animation institute in Bangalore, we are equipped with state-of-art technology and faculty so that our students can learn from the best, create game art and incorporate it into real-time scenarios using computer hardware and software. Besides learning the technical aspects of visual art and design, students will also be given a chance to work on live projects and dissertations.

Program Learning Outcomes

  • The undergraduate degree in visual arts spans eight semesters. Through intense-studio based training, students can expect to learn something new every year. Both theoretical and practical knowledge will be imparted. Students will be encouraged to build their own conceptual framework which can be used to develop their own creative voice and animation style. Besides this, advanced knowledge on the various stages of production including development, and pre and post production will be given. Some of the subjects included in the module are visual thinking, 2D and 3D design practice, digital art, classical animation, lighting and camera techniques, and animation studio management among others.
  • In the final year, learners will be given a chance to partner with related disciplines to execute an interdisciplinary project with animation.
  • As an animation and multimedia college, we understand the importance of live projects. Thus, every year a student will have to work on a project (short-film) that is completely written, sound-designed, animated, edited and directed by them. Mandatory internship in the final semester is also a must.

Career Opportunities & Job Roles

  • Students who successfully complete the visual arts degree programme can become visual artists, animators, art directors, modellers, level builders and designers, prop artists, illustrators and cartoonists. If you’re someone who has an innate knack for creativity and can transform your imagination into art, you will find a sea of opportunities awaiting you at auction houses, art studios, production houses, photography studios and design schools.

Program Structure
Semester 1

  • Language – I
  • Language – II
  • Story of Art – 1
  • Visual Thinking
  • Fundamentals of Design 2D & 3D
  • Fundamentals of Drawing – 1
  • 2D & 3D Design Practice
  • Inter Design studies – 1
  • Constitution of India and Human Rights
  • Workshop / Project / Journal writing

Semester 2

  • Language – I
  • Language – II
  • Story of Art – 2
  • Introduction to Visual cultures
  • Colour theory
  • Fundamentals of Drawing II
  • Colour Composition
  • Inter Design studies II
  • Environment and Public Health
  • Workshop / Project / Journal writing

Semester 3

  • Language
  • Film Appreciation & Analysis Part I
  • Classical Animation and Digital Art I
  • Computer Applications and Information Technology
  • Core Elective
  • CC & EC – Workshop

Semester 4

  • Language – I
  • Language – II
  • Camera & Film Editing
  • Digital Art II
  • Classical Animation II
  • 3D Animation II
  • Workshop

Semester 5

  • Acting for Animation
  • Theory of Design
  • 3D Lab I
  • Preproduction I
  • Postproduction I

Semester 6

  • Art Appreciation
  • 3D Lab II
  • Preproduction II, Postproduction II
  • Lighting & Camera
  • 3D Animation and Rigging II
  • SDC Core Elective

Semester 7

  • Animation Studio Design & Management
  • Major Elective II: Modeling & Texturing /Animation / VFX
  • Animation Research Project Part I / Project Report Show reel

Semester 8

  • Project Part II
  • Internship
  • Bangalore Branch

    No. 4, Anand Towers, III Floor, Opp. To PF Building, Rajaram Mohan Roy Road, Bangalore

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