SuperNOVA is proud to be participating in Codemakers, a national program powered by Actua and Google. Actua’s network members at post-secondary institutions across Canada will empower 100,000 youth with critical computer science skills and prepare them for their future roles.
SuperNOVA is proud to be participating in Codemakers, a national program powered by Actua and Google. Actua’s network members at post-secondary institutions across Canada will empower 100,000 youth with critical computer science skills and prepare them for their future roles as innovators in technology.
All workshops are facilitated by highly trained Codemakers Instructors who have been chosen for their knowledge of computer science and passion for teaching our next generation.
Based out of Halifax, Nova Scotia, SuperNOVA offers engaging and innovative workshops, summer camps, clubs, and community events throughout Atlantic Canada that provide youth with rewarding experiences.
In STEM and nurture a life-long love of exploration, creativity, and academic achievement. As well as providing our youth engagement programs, SuperNOVA provides a wide variety of training to teachers and educators to improve STEM education across a variety of sectors.
Coding classes are offered by Steam Centre for beginners. For the 2022-23 school year, we're offering live in person and live online instruction as well as asynchronous virtual instruction, along with complete classroom kits of materials for each student. Learn with us or at your own pace.
This course is designed for kids grade 4+. The course is designed to introduce kids to real programming in Python. Program goes with fundamentals of programming and slowly progress them to create their own games and advance codes.
We introduce Robotics to children ages 6 to 17 years. It is intended for students with no previous Robotics experience until advanced level customized to their unique interests and skill levels.
During this course, your child will start to get familiar with the text-based, written format of programming. The step between visual and text-based programming can be challenging for many kids.
In the Engineering Stream, participants learn fundamental concepts in computer programming in the Python programming language, and use their new knowledge in the context of machine learning.
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