Coding for Kids

by Inspigenius Claim Listing

Inspigenius is the Singapore’s leading creative coding platform, enabling students of ages 6-18 to learn to code anywhere, anytime. In a world where technology touches every aspect of our lives, it is important that our children become active creators of technology, not just passive users.

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Course Details

Inspigenius is the Singapore’s leading creative coding platform, enabling students of ages 6-18 to learn to code anywhere, anytime. In a world where technology touches every aspect of our lives, it is important that our children become active creators of technology, not just passive users.

Coding for Kids' mission is to provide every child with solid foundations in Coding, Problem Solving and Logical Thinking skills to prepare them to become great architects of the future.

 

Why A Kid Should Learn The Coding:

We believe that the ability to code allows children to make their imaginary thinking or ideas into reality.

  • Development of Logic in Brain
  • Better Foundation at Right Age
  • Problem Solving Attitude
  • Brain Exercise
  • Gain more Experience
  • To Increase Learning Capability

 

Skills That Children Will Learn

Our Coding for Kids Course Outline

  • Lesson 1 : Angry Bird,Dedugging with Scrat & Collecting Laurel.
  • Lesson 2 : Creating Artwith Code,Loops with BBS&S Ticker Art.
  • Lesson 3 : Nested Loops with Bees.
  • Lesson 4 : Minr Craft. If/Else Loop with Bees.
  • Lesson 5 : While Loop with Farmerand Mine Craft. Repeat Untilinthe Maze
  • Lesson 6 : Finished If/Else Conditionals with Harvestor. Started with Functions in Mine Craft.
  • Lesson 7 : Functions with Mine Craftand wtih Harvester.
  • Lesson 8 : Functions with Harvester & Function with Artist.
  • Lesson 9 : Variables with Artist.
  • Lesson 10 : Changing Variables with Bees.
  • Lesson 11 : Changing Variables with Bees & Artist.
  • Lesson 12 : Changing Variables with Artist. and For Loop with Counter Variables .& Sprite Lab
  • Lesson 13 : Finished Module 1.
  • Lesson 14 : Cup cake Monster Game.
  • Lesson 15 : Finished with Unlucky Poloar Bear Game.
  • Lesson 16 : Continue with Galactica Game.
  • Lesson 17 : Changing Variables with Bees & Artist.
  • Lesson 18 : Started with Ping Pong Game.
  • Lesson 19 : Continue with Ping Pong Game.
  • Lesson 20 : Started with Game Labs.
  • Lesson 21 : Shape sand Parameters.
  • Lesson 22 : Variable sand Playing with Variables.
  • Lesson 23 : Random Numbers.
  • Lesson 24 : Sprites & Sprite Properties.
  • Tanjong Pagar Branch

    10 Anson Road, 26-11 International Plaza, Tanjong Pagar, Central

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