Autodesk Maya is an animation and effects software program used in the broadcast, film and game development industries. This course begins with a practical overview of Maya, from learning the interface to building a foundation of basic techniques in modeling and animation.
Autodesk Maya is an animation and effects software program used in the broadcast, film and game development industries. This course begins with a practical overview of Maya, from learning the interface to building a foundation of basic techniques in modeling and animation.
Storyboards and concept art will be used to translate and transform 2D to 3D, and students will gain a better understanding of the 3D process. Weekly assignments in modeling and animation will be given. Supplies will be covered on the first day of class, and include sketchbook, pencils, erasers, headphones, and an external hard drive.
With a faculty of distinguished working professionals, dynamic curriculum and an emphasis on critical thinking, SVA is a catalyst for innovation and social responsibility.
You will learn the uses of Maya’s powerful tools for the visual entertainment industry, whether for cartoons, movies, commercials, or video games.
This Maya 3D Animation course focuses on more advanced animation, modeling, and optimization features. Autodesk Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering
Autodesk Maya course is offered by 3D Training for all skill level. 3DTraining programs are self-paced and conducted online using our patent-pending interactive simulator platform in combination with live-online labs and private one-on-one sessions from industry experts.
This advanced Maya class covers advanced hard surface modeling, technical modeling, organic modeling, and set modeling. Learn to build advanced indoor and outdoor lighting rigs using light utilities and shaders along with advanced texture networks.Â
This Maya training introduction to 3D modeling utilizing Maya is for conceptual modeling using various polygon, sub’D, and NURBS techniques to import into engineering tools such as SolidWorks or Pro/Engineer Wildfire
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