Computer Game Design (CSC4027Z)

by University of Cape Town Claim Listing

This course introduces high-level game programming concepts and practical game construction. By the end of the course, students will be able to design and implement simple 2d and 3d games. The course content include: appropriate terminology, methods, and tools for computer game development are intro

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Course Details

This course introduces high-level game programming concepts and practical game construction. By the end of the course, students will be able to design and implement simple 2d and 3d games. 

  • The course content include: appropriate terminology, methods, and tools for computer game development are introduced; fundamental algorithms for 2d game development; design and development of simple 3d and networked games; uncertainty and constantly changing gaming environments; and techniques for multiuser and distributed games. 

This course will not be offered every year.

  • 12 NQF credits at HEQSF level 8

Course entry requirements: 

  • Admission to BSc Hons specialising in Computer Science or Information Technology. Computer Graphics at third year level.

Course outline:

  • This course will introduce students to the techniques and technologies used in designing and programming computer games and related applications.

DP requirements: 

  • None

Assessment:

  • Final examination: 60 percent; Practical assignments: 40 percent
  • Rondebosch Branch

    Centre for Theatre, Dance & Performance Studies University of Cape Town Private Bag X3, Rondebosch, Cape Town

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