The computer games design and development degree focuses on developing the relevant and desirable skills needed to pursue a career in the games development industry.
The computer games design and development degree focuses on developing the relevant and desirable skills needed to pursue a career in the games development industry.
You can expect industry led course content and will have the option to focus your studies to include specialist topics such as Gameplay, Game Engine and Virtual Reality to become highly employable across different sectors of the games industry. As such, you can graduate with a named award in:
You will have access to the latest tools and technologies used in industry such as Microsoft, Sony and Nintendo console development kits along with VR equipment from Oculus, HTC and Valve as well as access to our VR development booths which provide a truly unique learning experience. You’ll even have access to our MAME Arcade Machine and foosball tables which provide a much needed opportunity to let off steam between lectures in our newly refurbished and modern study spaces. Our industry experienced staff members will support you not only in developing your skills but also your confidence beyond the degree programme through our more personal teaching methods. This helps you more easily adapt to academic life and provides a real sense of community.
Given that the video game industry is the largest entertainment industry (ERA, 2022), there has never been a better time to pursue a career in games. BSc Computer Games Design and Development will set you on a path to do exactly that. As the course content is continually evaluated to ensure you are equipped with the latest and most desirable skills needed for industry it’s no wonder that our graduates have gone on to secure roles within well-known gaming organisations such as Ubisoft, Cloud Imperium, Kwalee, PlayEmber, Lively, Sumo Digital and many more.
Foundation Year
The foundation year will be relevant to:
Degree
Year 1:
Year 2:
Compulsory modules:
Optional modules:
Year 3:
Compulsory modules:
Optional modules (two of the following):
Pathways
Students who wish to follow a pathway are required to take a 20 credit pathway specialist module in Years 2 and 3. These modules are defined as follows:
Gameplay
Game Engine
Virtual Reality
A student-centred approach to learning and teaching is encouraged through the use of a broad range of teaching strategies, such as technical labs and individual and group projects. This is further enhanced by real world case studies and guest talks from industry experts, and supported by Teams and Moodle, our virtual learning environments.
Due to the nature of the programme, online and campus-based practical workshops are key to developing students’ technical understanding and abilities, underpinned by solid theoretical foundations. Students are expected to further develop their knowledge and understanding through directed self-study and independent learning time – in additional to the timetabled delivery – so as to develop a professional portfolio of project work and software artefacts as they move into graduate employment.
Students are supported academically and pastorally by the Programme Team, led by the Programme Director. Each student is also appointed a Personal Tutor from within the School, who provides a point of contact for general academic and pastoral issues. Students are also supported by Student Coaches; the Student Coach role is for current 2nd, 3rd year and Master’s students who provide peer support in Modules.
Students are also able to attend the Games Development Workshop – a weekly meet-up where you can discuss your own game or demo ideas that you want to develop beyond the games being created as part of the course. You can get helpful feedback from your fellow students as well as additional support to implement your ideas. It is also an opportunity to showcase your games and develop your portfolio to show potential employers.
Assessment
Employability & Careers
About
Cardiff Met is proud of all its alumni and we continue to support you as you embark on life after university.
We provide early career guidance for recent graduates and aim to keep you connected throughout your career.
We also provide opportunities for you to inspire our students by speaking at events or offering work experience opportunities, and this is just the tip of the iceberg!
We love hearing about where life has taken you since graduating and keeping you up to date with all that's going on at Cardiff Met.
Our history
Our history traces back to 1865 when the School of Art first opened in the Old Free Library in Cardiff.
Since we developed into a university, we have remained rooted in Wales while providing practice-focused and professionally oriented education to students from around the globe.
The institution has gone through numerous name changes over the years, eventually becoming what we know today as Cardiff Metropolitan University:
University of Wales Institute, Cardiff (UWIC) (1996 - 2011)
Cardiff Institute of Higher Education (1988 - 1996)
South Glamorgan Institute of Higher Education (1976 - 1988)
Cardiff College of Food Technology and Commerce (1971 - 1976)
Cardiff College of Education (1970 - 1976)
Llandaff College of Technology (1970 - 1976)
College of Commerce (1968 - 1971)
Reardon Smith Nautical College (1956 - 1970)
Cardiff College of Food Technology (1957 - 1971)
Llandaff Technical College (1954 - 1970)
Cardiff College of Art (1949 - 1976)
Cardiff Teacher Training College (1945 - 1970)
School of Nautical Cookery (1911 - 1973)
Cardiff College of Technology and Commerce (1949 - 1961)
Cardiff Technical College (1916 - 1949)
Cardiff Technical School (1889 - 1916)
Cardiff School of Science & Art (1865 - 1916)
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