This module introduces the subject from the perspective of computing.
Computer graphics and animation are important for a variety of technical and artistic applications including web design, HCI and GUI development, games and simulations, digital photography and cinema, medical and scientific visualization, etc.
This module introduces the subject from the perspective of computing. You will learn about technologies and techniques for modelling, manipulating, capturing, displaying and storing visual scenes, digital images, animations and video. You will also gain practical experience of 3D modelling tools.
Learning Outcomes
Demonstrate a broad and systematic understanding of computer graphics, animation and digital imaging from the perspective of computing, including an appreciation of technical and artistic applications;
Demonstrate familiarity with a range of technologies, techniques and algorithms for the acquisition, generation, manipulation, presentation, storage and communication of various kinds of visual data;
Apply this knowledge, including procedural techniques, through the use of 3D modelling tools.
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This course is a UAL Diploma in Games design, Animation & VFX
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A one-day course offering an introduction to different animation techniques and an opportunity to produce a short animated film.
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