The module is delivered through weekly lectures and tutorial sessions, which take place on consecutive weeks. Engagement with and understanding of the topics is facilitated through practical activities and the opportunity for critical analysis and reflection
Content
This module will cover the following topic areas:
Nature of Interaction Design: User experience; the scope and character of interaction design activities.
Human characteristics and diversity: Physiological and psychological attributes; ergonomics; memory; cognition problem solving, reasoning and skills acquisition; implications for interaction design and development.
User experience and Usability: Principles and concepts, guidelines and standards.
Input and Output devices: Traditional and emerging Technologies.
Interaction Methods and Concepts: Dialogue type and techniques, interfaces to support navigation; conceptual models and metaphors.
User-centred design process and methodologies: User centred lifecycle models, methods for identifying user requirement; task analysis; iterative prototyping; socio-technical models; participatory design.
Evaluation: Goals and methods of evaluation.
New and emerging interaction paradigms: Ubiquitous and pervasive computing; wearable computing; virtual and augmented reality; attentive environments; tangible bits.
Learning and Teaching
The module is delivered through weekly lectures and tutorial sessions, which take place on consecutive weeks. Engagement with and understanding of the topics is facilitated through practical activities and the opportunity for critical analysis and reflection.
Extensive course material is available online including presentations, reading and case studies. The coursework is designed to encourage students independently to research topics and to present their findings in class.
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