This course builds on the principles learned in Digital Painting, and through weekly lectures, in-class practice, and out of class assignments, expands student learning in developing high-end concept art using various film and game, industry-aligned software.
This course builds on the principles learned in Digital Painting, and through weekly lectures, in-class practice, and out of class assignments, expands student learning in developing high-end concept art using various film and game, industry-aligned software. Emphasis is placed on storytelling, painting technique, and the ability to complete finished pieces.
Classes include a mixture of weekly painting demonstrations, discussions of cinematic concept methods, and in-class exercises, as well as portfolio critiques and industry tips. Students will explore various styles of painting through homework assignments and work toward polished conceptual projects.
Software/Technique
For over twenty-five years, Gnomon has educated many of the world’s best digital artists. Called “the MIT of visual effects” by Fast Company magazine, Gnomon offers a variety of educational options/
To help students reach their goals in the entertainment industry with vocational certificate and degree programs, and over 100 avocational individual courses for portfolio development or professional enrichment.
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