Foundations of Game Design is a seminar and project-based course that teaches the mechanics and processes of game design. The principles learned in this class apply equally well to any interactive design discipline.
Foundations of Game Design is a seminar and project-based course that teaches the mechanics and processes of game design. The principles learned in this class apply equally well to any interactive design discipline. Students analyze many types of games and design many games of their own, alone and in groups, using these principles.
A fundamentally human pursuit, games provide a vital window into human nature. Through understanding what motivates people and what constitutes “fun” we can create more meaningful and engaging experiences in all areas of digital and interactive media. This course explores game design from both a theoretical and applied standpoint.
We will explore the various aspects of games – from “indie” to “triple A” titles - including mechanics, emotion, agency, balance, motivation and the process of making games (plan, build, test and repeat!). It’s important to note that game design principles can be applied in ALL areas of digital media.
The course will consist of graduate level seminars and game deconstructions. Students will be expected to participate in classroom activities, and should show up prepared (having completed any necessary readings, or consumed any relevant media requested).
Throughout the course of the semester, students will deconstruct the design of existing games using the principles taught in class, complete individual and/or team-based assignments, and deliver a final team-based (5-6 students) comprehensive game design document and accompanying digital game prototype. The course is capped by a final class presentation of each team’s project.
We had a record year and received over 400 applications. Successful applicants will hear from us in March about next steps. The Master of Digital Media program engages students.
Through coursework and projects to develop essential communication, collaboration & leadership skills. The unique curriculum meets the needs of new and expanding digital media markets.
RP4K Developing level courses strive to build on the fundamentals established in our Beginner level content. At this point, students have been introduced to the world of coding through the worlds of Java Pizza Bandit or Python Serpent Temple, our Beginner level courses.
Harmony Fundamentals for Gaming is a 6 day course led by a Toon Boom Senior Solutions Specialist. Participants will learn the core gaming concepts in Harmony from basic tools and interface to character creation, rigging, skinning, animation and pipeline integration in Harmony Premium.
In this fast-paced creative program, you will learn all the major aspects of game development. What makes a game compelling and fun to play, visual theory and aesthetics when it comes to creating art, and how to build games from the ground up using industry standard programming practices.
In the Sr. Game Developer stream, students learn to use Unity and its extensive tools, libraries, and functionalities to simplify the process of building games.
entire process of creating a video game from the ground up, leaving them with a fully playable and shareable video game to enjoy for years to come!
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