The New York Film Academy strives to be considered amongst the best video game design schools in the world – offering a curriculum that will stimulate you academically and prepare you to pursue your passion.
The New York Film Academy strives to be considered amongst the best video game design schools in the world – offering a curriculum that will stimulate you academically and prepare you to pursue your passion. Join other creative students at the New York Film Academy’s Game Design School and learn how to apply your vision and skills to be the best game designer you can be.
The heart of the New York Film Academy’s Game Design School is our Game Studio course. Unlike other top game design schools, this unique course challenges students to lead their own Game Studio with two other classmates. Throughout the course of a semester, students receive coding support and mentorship from professional game design programmers, developers, and instructors.
The game design school program’s unique approach of pairing students with professionals allows students to create their own digital game by the end of the semester. Students pursuing a game design degree will take the class multiple times throughout their tutelage at NYFA’s Game Design School – giving them the chance to make multiple games, work with a variety of different professionals and students, and build their portfolio.
The New York Film Academy was founded by veteran producer Jerry Sherlock in 1992, who produced such classics as "The Hunt for the Red October". Encouraged by friends of his who wanted to send their children to film school.
But found the prices too costly, Sherlock designed a school that was not only affordable, but more importantly, was founded on the principle of learning by doing.
Our Game Development Roblox Program allows students to learn the fundamentals of computer programming in a fun and dynamic environment to design their own game.
Students design their own world and then bring it to life with Scratch, a visual drag and drop programming language developed by MIT. Through creating animations and developing interactive games, students learn the basics of computer programming.
Basic game development using 3D Game Maker software built on the Dark Basic programming structure. Students learn how to build their own first game, perfect their world and characters with virtually endless possible combinations of scenarios.
This class focuses on basic techniques and elements for creating an arcade game, such as character control, projectiles, cooridinates, dialogues, etc. It also introduces key skills and concepts for creating a complex arcade games, such as maps, game levels, conditional statements, arrays, etc.
Gaming programs focus on the design, development, and programming of interactive media entertainment, including computer and video games, virtual environments, Internet applications, and other interactive media.
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