This programme, with its emphasis on mobile gaming, prepares students with the knowledge, thinking and technical skills that are critical to a career in the burgeoning gaming industry.
This programme, with its emphasis on mobile gaming, prepares students with the knowledge, thinking and technical skills that are critical to a career in the burgeoning gaming industry.
Apart from game strategising, game level design, game scripting and production, students will also be introduced to the marketing, business and management aspects of the industry.
Students will learn about the techniques and tools used in computer game development and computer animation in 2D and 3D, through a combination of theoretical and activity-based learning.
We embrace a holistic education through the development of superior thinking processes, the mastery of communication, and the acquisition of thorough and effective work methods.
Our curriculum and pedagogy are designed to be industry-focused and relevant. Our students are empowered to innovate with creativity. The skills that our students acquire will far exceed the knowledge and expertise of the profession, setting them on the road to success.
Our Video Games Design course at Raffles will allow students to explore the fundamentals of creating digital and traditional forms of entertainment – from RPGs to table-top games.
Learn to code in Python the fun way! Arcade games come to life with our Python basics program. Students will learn to code this famous coding language through web-based game applications.
This programme, with its emphasis on mobile gaming, prepares students with the knowledge, thinking and technical skills that are critical to a career in the burgeoning gaming industry.
Our game design course is a collaboration between The Art People and Creative Techies. Creative Techies is an game design company focusing on creating game for mobile HTML platform.
Mtd368 game design and development aims to equip students with the ability to create game applications through the use of unity, a game engine for the development of game applications.
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