Game Design (Intro)

by CG Spectrum Claim Listing

This fun, in-depth course gives you a great taste of what it's like to design a video game at an AAA game company. Mentored by a professional game designer, you'll discover what makes a game 'fun' and build practical job skills in system and level design to help kickstart your career in games.

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img Duration

3 Months

Course Details

This fun, in-depth course gives you a great taste of what it's like to design a video game at an AAA game company. Mentored by a professional game designer, you'll discover what makes a game 'fun' and build practical job skills in system and level design to help kickstart your career in games.

Before you can begin building a game you need a basic understanding of game design theory. We'll look at how things should be designed, Why they work, and WHAT you need to do to make a compelling game. See how a platform can change the game design in fundamental ways, and how the differences must be adapted across genres.

Expect to play a lot of games in the name of research. Every great designer must know how to analyze, deconstruct and understand how each game differs and why. You'll achieve this by learning how to paper design and concept, getting the hang of writing a level design specification, and ensuring level functionality and other technical needs are met.

  • Melbourne Branch

    Level 1/380 Church St, Melbourne

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