Game Design (Undergraduate)

by University of South Australia Claim Listing

Course aim: To introduce students to the fundamentals of game design and construction.

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Course Details

Course aim: To introduce students to the fundamentals of game design and construction.  

Course content
This course will have three components covering the major areas of game design

Game design, design approaches for different classes of games, flow
Programming in a widely used development environment. Development of graphics games in 2D, Basic sound generation, Game architecture
Game AI Concepts, path finding (A),  zero-sum-games (Minimax), rule-based systems, and simple learning mechanisms

Prerequisite(s)
Subject Area & Catalogue Number
  

  • Group 1
  • Students must have completed one of the following courses:
  • COMP 1048
  • UO Object Oriented Programming
  • COMP 1044
  • UO Programming Fundamentals
  • COMP 1046
  • Object Oriented Programming
  • COMP 1040
  • Programming Fundamentals

Assessment

  • Creative work, Presentation, Viva Voce

Commonwealth Supported program (Band 2)

  • To determine the fee for this course as part of a Commonwealth Supported program, go to:
  • How to determine your Commonwealth Supported course fee. (Opens new window)

Fee-paying program for domestic and international students

  • International students and students undertaking this course as part of a postgraduate fee paying program must refer to the relevant program home page to determine the cost for undertaking this course.

Non-award enrolment

  • Non-award tuition fees are set by the university. To determine the cost of this course, go to:
  • How to determine the relevant non award tuition fee. (Opens new window)
  • Not all courses are available on all of the above bases, and students must check to ensure that they are permitted to enrol in a particular course.
  • Adelaide Branch

    UniSA City East campus, North Terrace, Adelaide

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