In this fast-paced creative program, you will learn all the major aspects of game development. What makes a game compelling and fun to play, visual theory and aesthetics when it comes to creating art, and how to build games from the ground up using industry standard programming practices.
In this fast-paced creative program, you will learn all the major aspects of game development. What makes a game compelling and fun to play, visual theory and aesthetics when it comes to creating art, and how to build games from the ground up using industry standard programming practices. All these subjects are taught with industry standard software, processes, and theory by instructors with years of industry experience.
During the program you’ll also work under time and creative constraints within groups to make your very own games by applying the design, art, and technical knowledge that you’ve learned. Every project and game that you create can be used as a portfolio piece to get your dream job in the games industry.
CEA classes are student-focused and hands-on. Going beyond the fundamentals and theoretical examples, you will work on countless personal or team-based projects, and experience what it's like to work in the industry.
Our faculty, consisting of senior industry veterans, will share their experience and teach you exactly what you need to know to succeed. You will hear great industry stories from the past, and learn the technologies of tomorrow.
This course teaches our students how to create Multi User and web based games. The course teaches the principles of distributed application and then uses the socket API at the lowest level to teach students the steps required to create a client server and finally distributed application
We will craft the VR world with imported 3D objects, textures, and baked lighting. Participants will also be introduced to interactions and teleportation systems using the Oculus integration asset from the Unity store.
This course is for any student wishing to work in Unreal Engine for creating interactive experiences and/or enterprise fields of real time training simulation, visualization, and media/entertainment.
Video game mechanics programmer students are trained in production pipelines, technologies and issues of the digital and video game industry such as artificial intelligence or 3D rendering programming. Through modules combining basic sciences, specialty teaching, human sciences, introduction to res...
On-site, instructor-led live Unity Software training courses demonstrate through interactive hands-on practice the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own games.
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