Learn and understand the Pygame Basics - Game start and loops, events, pixel coordinate, surface and windows objects, sound, images many other important concept
In this Course, students will learn and build various games using Pygame
Installing Python and Pygame
Learn and understand the Pygame Basics - Game start and loops, events, pixel coordinate, surface and windows objects, sound, images many other important concept
Using the above learn concept student will start working on various projects ranging beginning to advance level, with each game, new concept will be introduce. Game examples could be
Memory Puzzle
Slide Puzzle
Simulate
Wormy
Tetromino
Squirrel Eat Squirrel
Star PusherNetworks
We teach technology in a fun and engaging way to inspire the engineers of tomorrow. The world needs engineers and cultivating an interest in technology and engineering at an early age can help bridge the growing gap.
We provide opportunities for our kids to understand how the machines and mechanisms behind everyday objects work and it is so great to see them saying “wow! So that’s how its works.”
Our Game Development Roblox Program allows students to learn the fundamentals of computer programming in a fun and dynamic environment to design their own game.
This course engages students in the design, development, and implementation of a multifaceted, large-scale game, played by the wider community. Students form cross- functional teams, leveraging on their diverse backgrounds and expertise, to employ of variety of technologies
This class is designed to help you learn the common techniques used by professional concept artists when they approach a new character idea, whether it be their own creation or that of a client or employer.
Prepare to start developing your own games. This course provides the fundamentals of game development, tools and techniques for better game design decisions, and ways to position your games for success.
Gaming programs focus on the design, development, and programming of interactive media entertainment, including computer and video games, virtual environments, Internet applications, and other interactive media.
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