Game Programming (BSc (Hons))

by Birmingham City University Claim Listing

Do you aspire to be a master game programmer? Our bsc (hons) game programming course is designed to propel you into the dynamic world of game development. Immerse yourself in our advanced game programming labs, equipped with the latest software and hardware, including high-performance pcs and vr dev

£9250

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img Duration

3 Years

Course Details

Do you aspire to be a master game programmer? Our bsc (hons) game programming course is designed to propel you into the dynamic world of game development. Immerse yourself in our advanced game programming labs, equipped with the latest software and hardware, including high-performance pcs and vr development kits.

This course offers a blend of theoretical knowledge and practical skills in areas like AI, mobile and console game development, and graphics programming. Collaborations with industry giants and proximity to game studios provide unparalleled networking opportunities and insights into real-world applications. Get ready to make your mark in the gaming industry, showcasing your skills in prestigious competitions like the Global Game Jam.

Our facilities are specifically designed to provide a real-world gaming development environment. You will have access to cutting-edge game development PCs and console development platforms. We emphasise hands-on learning with tools like Unity, Unreal Engine, and custom game engines developed in-house. The course also fosters a practical understanding of hardware used in game development, from mobile devices to high-end gaming consoles.

Through our partnerships with leading technology companies and game development studios, you will have the unique opportunity to work on collaborative projects, gaining invaluable industry experience. These collaborations enable you to stay ahead of technological trends and learn directly from experts in the field.

Introducing steamhouse

  • Steamhouse is a centre for technology, innovation, creative thinking, prototyping and business development. Our £70 million pound building is the home for all of our computing courses. 

What's covered in this course?

  • Deep dive into algorithms, data structures, and software engineering practices essential for game development to uncover core programming concepts.
  • Hands-on experience with industry-standard advanced game development tools such as Unity, Unreal Engine, and in-house custom game engines.
  • Learn to integrate sophisticated graphics and Artificial Intelligence into games for immersive experiences.
  • Engage in real-world projects and complete assessments delivered in partnership and collaboration with leading technology companies and game studios.
  • Optional year in the industry, providing valuable real-world experience and networking opportunities.

Professional Placement Year

  • This course offers an optional professional placement year. This allows you to spend a whole year with an employer, following successful completion of your second year, and is a great way to find out more about your chosen career. Some students even return to the same employers after completing their studies.
  • If you choose to pursue a placement year, you will need to find a suitable placement to complement your chosen area of study. You will be able to draw on the University’s extensive network of local, regional, and national employers, and the support of our Careers teams. If you are able to secure a placement, you can request to be transferred to the placement version of the course. 

Why Choose Us?

  • Access to developer kits - We are proud to be one of the first universities that can offer access to developer mode or dev kits from the three major video game platforms - PlayStation, Xbox and Nintendo
  • We work in partnership with Unity and Unreal - This means that we have met strict standards of excellence and are authorised to offer training courses and Unity Certification Exams on behalf of Unity Technologies
  • State-of-the-art facilities  - Our computing facilities include a dedicated computer games development lab which houses high specification game development PCs, VR and AR headsets, and gaming peripherals
  • BCU are winners of 'best educational initiative and talent development' at the TIGA Games Industry Awards 2023 and the Innovative Teaching Award at the TIGA Games Education Award 2023

Year 1

In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):

Game Programming

  • This foundational module introduces you to the essential programming languages and tools needed for game development. Over the course of the semester, you will learn through a series of practical assignments and projects that challenge you to apply coding principles to create basic game functionalities.

Modelling

  • Focusing on the creation and manipulation of 3D game assets, this module equips you with skills in using industry-standard 3D modelling software. Through hands-on workshops and guided tutorials, you will learn the techniques of modelling, texturing, and lighting, essential for building visually appealing game environments and characters. The module promotes not only technical skills but also artistic insight, critical for professional game development.

Game Asset Pipeline

  • This module explores the technical aspects of creating and managing game assets efficiently. You will engage with the processes involved in asset integration, from initial design to implementation in game engines. Emphasis is placed on workflow efficiency, version control, and collaboration within teams, reflecting the real-world practices of game development studios.

Game Mechanics

  • Understanding and implementing core game mechanics are crucial for any game developer. This module provides a deep dive into the rules and systems that drive game play. You will learn to design and program compelling game mechanics using scripting and visual scripting within popular game engines, ensuring engaging player experiences.

Animation

  • In this module, you'll learn the principles of animation that bring game characters and objects to life. Practical sessions cover a range of animation techniques from keyframing to motion capture application. The focus is on creating smooth and responsive animations that enhance the storytelling and aesthetic value of games.

Game Design

  • This module introduces the theories and principles of game design. Through project-based learning, you will develop games that incorporate effective design strategies, learning to balance creativity with player engagement. Topics covered include level design, narrative development, and user interface design, all critical to producing well-rounded game experiences.

Year 2

In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):

High Performance Libraries
20 credits

  • This module delves into advanced programming concepts using high-performance libraries that are crucial for optimising game performance. You will explore different programming paradigms and techniques to enhance the efficiency and speed of game engines. The focus is on writing clean, effective code that can handle the demands of complex game systems.

Web and Mobile Development
20 credits

  • Focusing on the growing sector of mobile and web-based games, this module introduces you to the skills needed to develop games for these platforms. You'll learn about responsive design, cross-platform development, and user interface considerations unique to mobile and web environments. Practical projects will have you apply these skills to create engaging and functional games that operate across different devices.

Game Studio Production
20 credits

  • In this module, you'll experience the environment of a professional game studio. Working in teams, you will develop a game from concept to completion, mimicking the collaborative and iterative processes of real-world game development. This module emphasises project management skills, teamwork, and the integration of various game development disciplines.

Game Engine Architecture
20 credits

  • This advanced module covers the architectural design and development of game engines. You will study various engine components such as rendering systems, audio, and physics engines. The practical component involves modifying and extending existing engines and development of your own, providing a deep understanding of how versatile and robust game architectures are built.

Computer Graphics
20 credits

  • Explore the mathematical and programming techniques behind computer-generated graphics. This module covers topics such as 3D rendering, shading, and visual effects that are fundamental to creating visually stunning games. Through hands-on projects, you'll implement these concepts to enhance the graphical fidelity of your games.

Collaborative Practice
20 credits

  • Building on teamwork skills, this module challenges you to work with peers from different specialisations within the game development field. You'll engage in projects that require collaborative planning and execution, reflecting the interdisciplinary nature of the industry. This module is designed to improve your communication skills, adaptability, and ability to work effectively in diverse teams.

Year 3

In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):

Game Artificial Intelligence
20 credits

  • This module focuses on the integration of artificial intelligence in games. You will learn about AI techniques such as pathfinding, decision-making, and machine learning, and how they can be applied to create intelligent behaviours in game characters and environments. The coursework involves practical AI programming tasks that will challenge you to implement these concepts in real game scenarios.

Network Programming
20 credits

  • Network programming is essential for multiplayer game development. This module introduces you to the fundamentals of networked games, including client-server architecture, synchronisation, and handling latency. You will develop skills in creating robust multiplayer game experiences that are optimised for performance and scalability.

Game Physics
20 credits

  • Understanding and implementing realistic physics is crucial for immersive gameplay. In this module, you will explore the principles of mechanics, such as gravity, collision, and rigidity, and apply them to game development. The coursework includes developing physics-based systems and simulations that enhance the realism and interaction of game environments.

Console Game Development
20 credits

  • This module is dedicated to the specific challenges and opportunities of developing games for console platforms. You will learn about the technical requirements, development tools, and performance optimisation techniques specific to consoles. Projects will focus on leveraging console hardware features to enhance game functionality and player experience.

Individual Honours Project
40 credits

  • The Individual Honours Project is a capstone module that allows you to demonstrate the skills and knowledge you have acquired throughout the course. You will undertake a substantial independent project that involves researching, designing, and developing a novel project. This is an opportunity to showcase your creativity, technical ability, and understanding of professional game development practices.
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    University House 15, Bartholomew Row, Birmingham

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