An introduction to the concepts of gaming. You will learn how to move a game from concept through to design with basic programming too. By the end of the course, you will have designed a prototype and tested a simple game and created documentation for the game.
An introduction to the concepts of gaming. You will learn how to move a game from concept through to design with basic programming too. By the end of the course, you will have designed a prototype and tested a simple game and created documentation for the game.
What you’ll learn
Since 2004, Techtorium (with the help of our industry partners) has inspired kiwis to join the ICT industry, and for this reason, we have gained the Category 1 Provider status in recognition of our successful course completions.
Our new open-plan floor layout allows our students to grow in a modern and ‘free’ learning environment that promotes critical thinking for advanced learning. What’s more, each of our students are carefully monitored by our industry trainers to ensure consistent learning outcomes across the level as well as leading those student into appropriate roles in the industry.
Our team of Industry Pathways Managers are the students “walking CV’s” and are working closely with some of New Zealand’s most innovative IT companies to ensure Techtorium students are first in cue for entry-level roles.
The mini programs will become available when you reach a certain milestone in the programme. Learn Unity & build a game.
Learn game design concepts and develop practical skills in computer and mobile game design. Use fundamental design concepts and tools to build a playable game environment in the Unity game engine. Â
Learn how to be creative on the computer. Build the skills and degree-level portfolio you need to apply for our bachelor of design (communication) or prepare for a junior role in a creative digital workplace.
Study the new zealand diploma in screen production (game design) level 6 and be a part of a creative team that designs and develops rich immersive 3d gaming experiences. You will develop skills in worldbuilding from concept to production.
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