Have you ever played a video game and wished that the gameplay was less frustrating or the level design more challenging? This course will take your technical skills to the next level as you design game scenarios and work out the gameplay and playability, programming and designing levels with the re
Have you ever played a video game and wished that the gameplay was less frustrating or the level design more challenging? This course will take your technical skills to the next level as you design game scenarios and work out the gameplay and playability, programming and designing levels with the respective degrees of difficulty and fun.
Working with games art and visual effects art students to add visual appeal, you’ll programme Blueprint games. Working alone, in teams or in industry focused workshops, you’ll develop the digital toolset, technical invention and contextual knowledge to create stimulating and fun games. You’ll graduate with an industry-ready reel demonstrating your invention and technical prowess.
You’ll have the opportunity to complete a work experience placement of up to a year in length. Dependent on the duration of your placement, you could gain an additional Diploma or Certificate in Professional Practice.
Develop your professional skills through self-initiated work experience placements, industry competitions, collaborations with organisations and guest lectures.
You’ll be able to personalise your studies by choosing from a range of up to eight optional modules. Your course also includes our School-wide, sector-leading CoLab module.
What you’ll study
Year One
Introducing Gameplay
(40 credit points)
Games Studies
(20 credit points)
Introducing 3D Digital Art
(20 credit points)
Programming Gameplay
(40 credit points)
Year Two
System and Level Design
(40 credit points)
Games Design Studio
(40 credit points)
CoLab: Research, Exploration and Risk-taking
(20 credit points)
Optional module:
You will also choose one optional 20-credit module from:
Year Three
Optional Placement Year (Sandwich)
Final year
Games Design Project
(60 credit points)
Screen Arts Collaboration
(40 credit points)
Games Entrepreneurship
(20 credit points)
How you’re taught
Teaching and learning experiences will include:
Collaboration across courses
Careers and employability
Examples include:
Connecting with industry and work placement opportunities
YouFirst – working with our Employability team
Creative Industries Federation
Learning a foreign language is a wonderful opportunity to not only learn the language itself, but also to reveal different perspectives on life, enabling you to explore new cultures through a different lens.
Our courses are more than just engaging classroom sessions supported by excellent online resources.You’ll also have the option to take assessments and be awarded a Nottingham Trent University (NTU) Language Programme Certificate of Achievement.
If you continue to study with us, you may become eligible for a Certificate of Language Learning or Diploma of Language Learning
From our vibrant City Campus in the bustling heart of Nottingham to the idyllic countryside estate of Brackenhurst, we have a number of University sites across Nottingham and the surrounding areas.We are continually investing in our grounds, buildings and facilities to create a stimulating and inclusive learning environment for all to experience and enjoy.
Academic Schools
Our eight Academic Schools — plus the Confetti campuses in Nottingham and London, and NTU’s dedicated Mansfield Hub — provide a student experience like no other. Each School has its own sense of community and character, built on enthusiasm, expertise, opportunities, and award-winning support.
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