Harmony Fundamentals for Gaming is a 6 day course led by a Toon Boom Senior Solutions Specialist. Participants will learn the core gaming concepts in Harmony from basic tools and interface to character creation, rigging, skinning, animation and pipeline integration in Harmony Premium.
Harmony Fundamentals for Gaming is a 6 day course led by a Toon Boom Senior Solutions Specialist. Participants will learn the core gaming concepts in Harmony from basic tools and interface to character creation, rigging, skinning, animation and pipeline integration in Harmony Premium.
This course is intended for artists who are familiar with gaming concepts, but new to Harmony, and want to gain a general knowledge of all the main game-related functionalities.
Storyboard Pro and Harmony software provide everyone from enthusiasts to professionals with the artistic freedom to create in any style and efficiently publish anywhere. The world’s largest 2D animation studios choose Toon Boom to bring their TV series and feature films from ideation to screen.
Our unique, hands-on curriculum is currently undergoing approval by the BC Ministry Of Advanced Education, Skills, and Training. Applications will open soon. Join the waitlist so you don’t miss out!
The Game Development and Design program at VCAD focuses on providing graduates with the solid foundation in the technical and artistic skills they need to become a part of this growing industry.
Foundations of Game Design is a seminar and project-based course that teaches the mechanics and processes of game design. The principles learned in this class apply equally well to any interactive design discipline.
Game programmers develop and implement the software code that makes video games function. They work closely with game designers, artists, and other members of the game development team to create the game’s core mechanics, gameplay features, and user interface.
This course teaches our students how to create Multi User and web based games. The course teaches the principles of distributed application and then uses the socket API at the lowest level to teach students the steps required to create a client server and finally distributed application
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