Introduction to Animation is a three-day course that focuses on storytelling through stop-motion animation.
Introduction to Animation is a three-day course that focuses on storytelling through stop-motion animation. You will have the opportunity to explore innovative and original ways of creating and constructing character and narrative.
You will be introduced to industry-standard animation equipment, software, and techniques such as Dragonframe and Stop Motion.This course focuses on the importance of sound and movement in particular, challenging you to reinterpret and invent your own short animated film.
There will be elements of collaborative group work, as well as time to explore animation independently, to reflect the many roles involved in the animation process in industry.
On completion of this course you will be equipped with the knowledge and skills to produce your own animations and independently explore the possibilities of stop-motion.
Example Course Structure
Today participants will discover the impact of sound and how it can bring their animations to life. Participants will also be working on bringing together their final films and adding sound using industry standard editing software. The day will finish with a group viewing of all the films that have been created.
Course Tutors
This course is led by experienced tutors at KSA.
What to Bring
A basic list will be sent to you a week in advance of the course start date. All other materials are provided by Kingston School of Art (KSA).
Booking Information
We aim to be fully compliant with government health and safety guidelines whilst running short courses at Kingston University.
Fees
The standard course fee is indicated at the top of this page. If a course has any discounted fees available (e.g. for early-bird booking, alumni or students) these will be clearly outlined on the booking website.As an educational institution fees for our open short courses do not attract VAT.
About Kingston University
At Kingston University, we are passionate about enhancing our students' life chances by helping them make the most of their learning opportunity and equipping them with the future skills and knowledge needed in the 21st Century's demanding workplace.
Did You Know;
Kingston University is ranked a top 5 university in London in 21 subjects in the 2023
Top in London for interior design
Top in London and second in the UK for fashion and textiles and mental health nursing
Top in London and fifth in the UK for children's nursing
Top in London for graphic design and midwifery
Second in London for architecture, forensic science, general nursing, media and film studies
Kingston is ranked No.9 in the UK overall for Forensic Science, with the second-highest graduate outcomes nationally (Complete University Guide 2023)
Kingston School of Art's fashion degree among best in the world in business
We have 13,105 home/European students, and 3,680 overseas students from more than 140 countries
95% of our graduates are in work or further study six months after graduating***
70% of the University's research submission was rated as world-leading or internationally excellent in REF 2022
Term dates
The University's standard academic year runs from September to July, divided into three terms.
Autumn term
September to December
Spring term
January to April
Summer term
April to July
This course is a UAL Diploma in Games design, Animation & VFX
All sessions are individually tailored around your chosen theme and a wide range of animation software is available, making sessions suitable for pupils of all ages.
This comprehensive two-year course is designed to equip you with the cutting-edge skills and knowledge needed by industry employers, giving you the foundation to go on to success in these exciting fields.
With growing opportunities for employment in the Creative Sector in Wales, there has been an increase in demand for learners with specific technical skills to meet local employer and industry needs.
This course will teach you the fundamentals of 3D designing and animations. Students will get to learn the Maya basics of Skinning, Lighting and Rendering, and Utility Nodes, Texturing and Texture Mapping.
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