This course is designed for beginners with little or no prior experience of 3d software environments, or for designers looking to introduce new skills to their toolkit. You will explore all facets and modules within maya, from navigating the interface to learning modeling, animation, rendering, rigg
This course is designed for beginners with little or no prior experience of 3d software environments, or for designers looking to introduce new skills to their toolkit. You will explore all facets and modules within maya, from navigating the interface to learning modeling, animation, rendering, rigging and fx modules.
Autodesk Maya is an industry-standard 3D software used for live action and animation visual effects for films, television, and leading game studios worldwide. Through project-based learning, you will build on knowledge learned in each module to create a final project using all the essential tools.
Upon successfully completing this course, students will receive a digital skills badge through Accredible, a digital credentialing service. To opt-out of receiving a digital badge for CS courses, please unsubscribe here.
Prior Learning
Courses offered that meet Prior Learning Requirements
Course Formats
Founded in 1925, Emily Carr University is a world leader in art, media and design.
Merging studio practice, research and critical theory in an interdisciplinary and collaborative environment, ECU encourages experimentation at the intersections of art, design, media and technology. We’re ranked as the top university in Canada for art and design, and 24th in the world.
We have more than 1,800 students enrolled in graduate and undergraduate programs, with thousands more taking workshops, certificate programs and individual courses. Our faculty, staff and alumni are internationally recognized as award-winning creators and thought leaders whose work consistently advances the resilience and potential of both cultural sectors and the economy.
Students are at the centre of a dynamic, creative environment:
People
The university serves over 2,000 undergraduate and graduate students (including domestic and international), and about 1,900 active non-credit students.
International students come from more than 50 countries, and throughout the year we have 35 exchange students and researchers from around the world on campus.
Emily Carr’s alumni and faculty are among the most influential and important artists and designers working in their respective fields.
With over 400 dedicated employees, Emily Carr provides a close-knit community, enabling students to have the advantage of a personal level of service in a creative environment.
Milestones
The University continues to add to its list of key dates:
Formerly known as the Vancouver School of Applied and Decorative Arts, our institution was officially established on October 1, 1925.
In 1978, it was designated a provincial institute before moving to Granville Island in 1980.
A second building on Granville Island opened in 1994, and the following year, Emily Carr was granted authority to offer bachelor degrees and honorary degrees.
In 2001, Finning International donated a parcel of land to four institutions - Emily Carr, SFU, UBC and BCIT - in what is now known as the Great Northern Way Campus.
In 2006, Emily Carr launched a Master of Applied Arts degree, and opened Intersections Digital Studios, the home of Research within the University, significantly expanding the university's research capabilities.
In 2008, the school was granted university status and in 2013, the Master of Design Degree was launched.
The University officially broke ground in 2015 for a new state-of-the-art campus at Great Northern Way, which opened in September 2017.
The course covers techniques like character modeling, set and prop modeling, texturing, animation principles, special effects, lighting and rendering. Students are encouraged to produce a 30 second 3D animation project at the end of the course.Â
Projects cover topics such as shape deformation, basic polygon modeling and UV mapping, intro to set up layers and organize a project work flow, lighting and photo-realistic rendering, camera set up, character animation with F-curves, controllers and inverse kinematics.
Introduction to Autodesk Maya provides a thorough introduction to Autodesk Maya's modeling, texturing, lighting, and rendering capabilities
Get introduced to the 3d software maya, learn the basic functions, and how to create animations. Master the basic tools, navigate the software and understand introductory modeling, rigging, lighting, and keyframe animation.
Autodesk Maya provides a thorough introduction to Autodesk Maya's modeling, texturing, lighting, and rendering capabilities.
© 2024 coursetakers.com All Rights Reserved. Terms and Conditions of use | Privacy Policy