This exploratory camp introduces kids to basic programming concepts, builds spatial and problem-solving skills, and instills creativity and resilience.
Course Overview:
Can you learn coding without a computer? This exploratory camp introduces kids to basic programming concepts, builds spatial and problem-solving skills, and instills creativity and resilience. Discover the connection between the digital and physical worlds by making friends with a tiny robot (Ozobot) and coding it to perform exciting tasks!
Course Outline:
Part 1
Part 2
Part 3
Part 4
Part 5
At Loshberry, we believe that technology is the key to unlocking infinite possibilities of the future. Our children are the future pillars of our world, and we believe it is essential to equip them with the skills needed to create the next big innovation.
Children learn best through kinesthetic and tactile activities, so we have specially catered our courses to provide our students with an equal proportion of physical activities and screen time.
They will learn to do basic computer coding to bring their builds to life and make their robots perform different functions. The projects will reinforce various science, technology and computational concepts, as well as challenge their logical reasoning and problem solving skills.
AI Master is the Level 1 AI Course for Students of grades (9-12). Here is a golden opportunity to learn AI so that you are on the right track at the right time. This Course will ensure that you enter higher studies with the latest skills in AI and enriches your application to leading Universities.
This course aims to equip participants with the skills to easily create useful RPA scripts to automate the audit, accounting, tax and corporate secretarial processes, without any coding or programming knowledge.
Our RoboSenior Certification program combines various learning aspects such as Computer Science, Science, Technology, Engineering, and Mathematics (CS-STEM) as part of 21st-century education.
Our WondersRobotics Lego Robotics coding program is suitable for children age 5 and above and it aims to educate and equip children from young with essential skills in Science, Technology, Engineering, Art, and Mathematics (STEAM) to become inventors and innovators.
© 2024 coursetakers.com All Rights Reserved. Terms and Conditions of use | Privacy Policy