Lego Animation course training is offered by Can Do Academy for all skill level. Can Do Academy works with kids from 6 years upwards including teens and adults. Our experience includes working with people of all levels of ability and in many different situations.
Lego Animation course training is offered by Can Do Academy for all skill level. Can Do Academy works with kids from 6 years upwards including teens and adults. Our experience includes working with people of all levels of ability and in many different situations.
CAN DO ACADEMY was founded by Joel & Jenny Simon who live in Belfast and have 3 children. It's through their experience of observing the predominance of gaming and social media apps in their children's leisure time that the idea of Can Do Academy was born...
They realised that their children's formal eduction didn't provide enough opportunities to discover the wonders of creative apps on their various devices.
Once their children discovered that there's a whole world out there beyond Minecraft, Fortnite and insta, their creative and ICT skills benefited tremendously!
With growing opportunities for employment in the Creative Sector in Wales, there has been an increase in demand for learners with specific technical skills to meet local employer and industry needs.
This course provides a comprehensive introduction to the art and techniques of 2D and 3D animation. You will explore the principles of animation, storytelling, and character design. You will learn how to bring your creative visions to life using industry-standard software.
This course will further develop your creativity and the technical skills required to become a 3D Digital Developer/Animator
Taught by our own Toon Boom Certified Professional, Dan Keeble, our intensive four day Toon Boom Harmony Crash Course will cover build, rigging, animation and exporting in Toon Boom Harmony. This will be taught through the process of creating and animating a character.
This course will guide you through all the stages of games production including researching, comparing and analysing current games, story writing, character and design level design, through to 2D and 3D animation, 3D modelling and games engines.
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