This course aims to equip you with the design and production skills required for work in the games industry or progress to university. While on this course we will develop your understanding of the design process applied to a range of computer game platforms.
This course aims to equip you with the design and production skills required for work in the games industry or progress to university. While on this course we will develop your understanding of the design process applied to a range of computer game platforms.
Taught at our brand new Digital and Creative Hub at Cauldon campus, opposite Staffordshire Univerity and Hanley Park, the Art, Games and Media department is equipped with a variety of specialist facilities and equipment, including Graphic Tablets, 3D Printers, a Motion Capture suit, and a range of Virtual Reality Headsets.
On this course, you will primarily be developing on your 3D art skills, including 3D modelling, texturing, and 3D animation, using industry standard software such as 3Ds Max, Unreal Engine, Substance Painter, Substance Designer and Autodesk Maya.
This course has a time span of 2 years. In year 1, you will have 2 projects, where you will learn and build on necessary skills related to 3D art. After the 2 projects are done, you will be developing your own Final Major Project where you will create your own project proposal, and once approved, develop this with help from the tutors.
In the final year, you will be taught skills to further your knowledge on 3D art and will consist of 3 self-driven projects that will be pitched to tutors for approval.
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This coursework unit covers the foundations of digital graphic design and branding. It’s a chance to be creative with concept art, image manipulation, and idea generation.
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