This course is an introduction to Maya, a vast digital toolbox which is a staple in the creation of Visual Effects for Movies, Video Games. Motion Graphics, Architectural, Industrial design and Fashion Design visualizations.
This course is an introduction to Maya, a vast digital toolbox which is a staple in the creation of Visual Effects for Movies, Video Games. Motion Graphics, Architectural, Industrial design and Fashion Design visualizations.
In addition to 3D Modeling, Animation, Shading and Lighting, Maya has a complete set of tools for Character Rigging, Effects, Fluid and Cloth simulation and Digital Cinematography. In this introduction students will learn the Maya Desktop and Navigation, the Modeling, Lighting and Shading systems in Maya.
Student Outcomes:
Mirena currently lectures and conducts workshops based on her latest book about working as an artist in the Silicon Valley and Star Wars. The book about her experiences and lessons working as an artist in the Silicon Valley and Star Wars was a number one new release on Amazon for the Kindle.
In this Advanced Maya Training Class we will review the basics covered in Intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling.
Introduction to Autodesk Maya provides a thorough introduction to Autodesk Maya's modeling, texturing, lighting, and rendering capabilities that will help new users make the most of this sophisticated application and will broaden the horizons of existing, self-taught users.
This introduction to Maya class is the perfect Maya course for beginners and for those who have been using Maya previously but lack formal training. This Maya course is led by an Autodesk Maya certified instructor.
Autodesk Maya is an animation and effects software program used in the broadcast, film and game development industries. This course begins with a practical overview of Maya, from learning the interface to building a foundation of basic techniques in modeling and animation.
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course.
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