Maya Training Course

by IDreamKraft Productions and Technologies Claim Listing

Autodesk Maya is powerful software that enables 3D animation, modelling, simulation, rendering, and more. Many consider it the industry standard for animation, because it is strong and versatile.

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Course Details

Autodesk Maya is powerful software that enables 3D animation, modelling, simulation, rendering, and more. Many consider it the industry standard for animation, because it is strong and versatile.

Moving Picture Company, Blue Sky Studios & Framestore are many well-known feature film studios that use Maya. The actual fact is, the software has been used to animate award-winning movies such as “Frozen” and “Wreck It Ralph.”

With the help of Maya, the user can create 3D assets for film, TV, and video games. Creating 3D models, character rigging, animation, dynamics, painting, lighting, and rendering, are typically that involves a few different components of artistry.

It includes easy-to-use tools & intuitive ways to simplify all of these tasks. Maya works on 3D Animation, Dynamics & Special Effects, 3D Modelling, 3D Rendering & Shading, Importing & Exporting.

Autodesk Maya is one of the world's leading software applications for 3-D digital animation and visual effects. Maya offers an all-inclusive suit of tools for 3-D content creations, like that of Animation, Modelling and Dynamics through Painting and Rendering.

Maya has a simple to follow format for beginners and numerous options in animation creativity.

With Maya, it is possible to create and edit 3-D models from a wide range of formats to choose from. Here, one can also animate these models using the variety of tools available at one's imaginative disposal.

Convincing visual stimulations in rigid and soft body objects can be created using certain tools known as the computational dynamics' and the particle tools'. Achieving photorealistic imagery and visual effects in rendering animated 3D scenes are easily possible with Maya's variety of tools available.

 

  • Session 1: Introduction to Maya
  • Session 2: The Interface
  • Session 3: Primitives & Text
  • Session 4: Transforming Objects & Components
  • Session 5: Selecting, Hiding & Templating
  • Session 6: Grouping & Parenting
  • Session 7: Nurbs
  • Session 8: Polygons
  • Session 9: Deformers
  • Session 10: Modeling with Maya
  • Session 11: Animation
  • Session 12: Character Setup
  • Session 13: Parenting & Binding
  • Session 14: Shades, Material, & Mapping
  • Session 15: Lights
  • Session 16: Dynamics
  • Session 17: Camera Setup
  • Session 18: Rendering
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  • Bangalore Branch

    #7th Cross, 1st Main, Gayathri Layout, Near Indus Valley PU College, Bangalore

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